KYLAILA'S PROFILE

Love in all things.

Green Dragon
Red Dragon
Golden Dragon
Blue Dragon
Black Dragon
Royal Blue Dragon
Rainbow Dragon
Rainbow Dragon V.2
Shadow and Light Dragon (small)

"If you ever plan on taking over the planet with your dragon army, know that you have my full support XD"
karins_soulkeeper

A general guideline to my review ratings:

0.5 - 2 = meh
2.5 - 3.5 = decent, if flawed / polished, but boring
4 - 5 = naisu
Sorceress to Be
A dragon sorceress comes to an amusement park

Search

Filter

GT Mythra:The Beginning of the Sword

Review coming up. I pardon my harshness in advance.
If there were hints, I didn't get even one.
Well, mining certainly isn't a huge focus gameplay-wise, but a nice gimmick.

The Merchant's Tale

I have a thing for masks. It looks really nice overall, for a first game even more so!

The gift you gave Review

Focusing one some parts more than the others is natural. It says a lot of the focus of the game, and obviously that needs to be explained in more detail. Good job!
(makes me wanna put more effort into mine..)

Is Marketing Killing the Wonder of Games?

There's a reason I barely if at all play triple A titles. I prefer niche-games for many reasons : they are not completely in the formula, perhaps not as polished, but they have soul.

I have odd tastes anyway, and while I can play many many things, truly enjoying is another thing.
But I don't think marketing alone is at fault. Marketing in itself is necessary, because we have too many games to choose from and need some method to decide on which we will spend our buckets on. But too much information spoils games.
In fact, any information does. But it also offers a different view on the game .. once you know that it has many hidden themes and details, you will look out for them a little more and notice more you would otherwise. That is usually what replaying would allow you to, so that's perhaps one of the reasons I rarely do that with newer games.

Of course, it's also how we deal with this flood of articles, screens and information.
I like watching teaser trailers, nothing specific. It says a lot about games (not so much for triple A titles, as they often have their own cinmatics, but for different ones) - it gives the style, the atmosphere, a little bit of the music, perhaps a battle-screen and you just get a dip, so you have to find out the rest yourself.
The only time I actively search for more information on a game is when I have not yet decided to buy it. And I wait for reviews to come in for that purpose, if it is an unknown developer or something I may not like. Short ones.

I've never understood how some people are obsessed with knowing EVERYTHING. Heck, story is the last thing I wanna know about beforehand. Nevermind that the beginning of stories is the worst part of it! If the best part is the introduction, then I'm out.
For games of series I know or games I know I wanna buy, I'll stop looking, I'll play it instead (even if that needs a couple more months)

Reminds me of an acquaintance when I used to play WoW (on a private server, mind you). He played on an official server, was and stayed a newbie, rather low leveled, but talked on and on about raids and bosses, and what to do to beat these bosses, and what they drop, and so on.
I had reached that state, but heck, I couldn't care less. (talking about MMOs workings is a waste of time anyhow, unless you're actually trying to apply something)

It's sad, but a certain kind of engagement has been lost. Sure, we can't be surprised anyhow, but even filling out a blank makes it better.
Presents are a good thing for that. When I'd gotten Okami, I hadn't looked up any games yet, so I didn't know a thing. Made it fresh. Sure, it was a great title by itself, but it had something special. Replaying wasn't bad, either.

My favorite titles were among those I knew little to nothing about as well. My first SMT game, Devil Survivor, too, actually.
After that my brother lend me his PS2, along with game recommendations, and I dug in (more SMT, woohoo). Best roster of games I've played for years to come. These games alone have raised my standard drastically.

There are many reasons to play games. There are all kinds of funs, even if it's sometimes braindead hack 'n' slash, brutal difficulty, or just atmospheric experiments. When you know what you can play, you'll play what suits you or your mood.
It's a place to be home, I guess.

If you want to revive that feeling of venturing into the unknown, you'll need to find someone who knows what you like and/or has similiar tastes .. and then have him pick games for you (and possible you for him). Console swaps or so work just as well.
Played Soul Sacrifice over christmas, a truly brilliant game. I didn't know a thing, either.
That way, you get selected games, but don't know a thing.

Heck, now that I read over what I've written here, I might just try that sometime and see what happens.

Our Hero! ORIGINS

Alrighty. Just changed recently, so thanks for the info!

Our Hero! ORIGINS

Virus-alarm for me. Probably just a fluke, but how is it for you guys?

Eternal Destiny

I'm sorry, I didn't mean to do that. I was just curious and apparantly am too stupid to read properly

Summer Review Jam! (week 9 space'd)

Thanks for the link. I honestly didn't know this one existed.

Eternal Destiny

Now these characters look awfully familiar .. like the ones of Trails in the skies (The Legend of Heroes). Is that intentional?





Princess of Peril (ARCHIVE)

But that aside, the game is a pleasant surprise. I didn't expect much, but it's quite alright. And we were right to judge your dirty mind : D


Whatever that might mean

Btw, you could walk over the bottom red-orb-pillars in the throne room.

On to the ghost-maze .. I really should've started to draw a map of this point. I just hope the colors don't mess with doors..

.. yeah, figured it out. Do I really wanna test all combinations?