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[RMMV] Moghunter ChronoEngine/CharPose trouble
hello all!
I'm having an issue with the Moghunter Chrono Engine: https://mogplugins.wordpress.com/rpg-maker-mv/
I've got it set to ABS mode because I'm making a Link-to-the-Past-like where you run around and hit things.
Everything works great until a sequence in the game where your character gets his sword and shield removed, his Character image is changed a couple of times, and then he goes back to normal and gets his sword and shield back.
AFTER THIS POINT, the character poses get all goobered up. You can use your weapon once before your guy freezes in the "Attack" pose. The "Shield" pose no longer triggers when you use the Shield button. Your guy glides around like a cardboard cutout on ice skates.
Things I've tried:
- manually fixing the frozen pose with an event (works until the next time you hit the weapon button, doesn't work at all with the shield)
- changing how the weapon and shield are equipped or unequipped (whether through a script call, an event, or by the player doing it in the Equip menu changes nothing)
I think the issue is with the CharPoses plugin that comes with the Chrono Engine, but I'm not a programmer so I have no idea what I'm looking at. The plugin-maker-guy doesn't seem to be around these days, and I'm hesitant to bug them about a plugin they made, like, 7 years ago at this point.
If anyone could give me a little tiny clue I'd appreciate it a great deal!!
I've never posted in these forums before so pls be nice
I'm having an issue with the Moghunter Chrono Engine: https://mogplugins.wordpress.com/rpg-maker-mv/
I've got it set to ABS mode because I'm making a Link-to-the-Past-like where you run around and hit things.
Everything works great until a sequence in the game where your character gets his sword and shield removed, his Character image is changed a couple of times, and then he goes back to normal and gets his sword and shield back.
AFTER THIS POINT, the character poses get all goobered up. You can use your weapon once before your guy freezes in the "Attack" pose. The "Shield" pose no longer triggers when you use the Shield button. Your guy glides around like a cardboard cutout on ice skates.
Things I've tried:
- manually fixing the frozen pose with an event (works until the next time you hit the weapon button, doesn't work at all with the shield)
- changing how the weapon and shield are equipped or unequipped (whether through a script call, an event, or by the player doing it in the Equip menu changes nothing)
I think the issue is with the CharPoses plugin that comes with the Chrono Engine, but I'm not a programmer so I have no idea what I'm looking at. The plugin-maker-guy doesn't seem to be around these days, and I'm hesitant to bug them about a plugin they made, like, 7 years ago at this point.
If anyone could give me a little tiny clue I'd appreciate it a great deal!!
I've never posted in these forums before so pls be nice
Almari
January 2018 Misao (im)Possibles
author=kory_toombs
Rxcovery can't be nominated, but I don't know why. The download checks out as this year, so???
Edit: May have edited download, instead of submitting a new one. Date updated, but not in system because edits don't register?????
EditEdit: I just realized that if the game was updated from last year that it might not be eligible anyways. This one might need to personally check out what happened.
Hi and hello, I completed Rxcovery in December 2017 and every new download since has been bug fixes, so I don't think it's eligible.
Which makes me sad, because I think I made a pretty unique game and I was feeling overlooked!! That's life I suppose ;.;
Rxcovery Tips
Haas is the secret character! He's only "secret" in that you find him behind a wall, like a number of other characters. He doesn't come equipped with the aforementioned spell, though - you have to use him in battle and he'll learn it eventually!
1/14/2018
Rxcovery
I really do want to make a "deluxe" version of this game, with an extended soundtrack and extra dungeons and stuff, but we'll see. I have another project I want to do first, and I rarely do the same game twice.
Thanks so much for playing! I'm glad the game is so playable lol
Thanks so much for playing! I'm glad the game is so playable lol
Rxcovery
There is a machine like that! It's well-hidden, though, and not in the beginning. ;D
And yeah, Throw and a lot of other skills are super-unbalanced... I'm not sure if I want to go back and totally re-balance the game, or just give up and do better in the next game.
Thanks so much for giving this a try!!
And yeah, Throw and a lot of other skills are super-unbalanced... I'm not sure if I want to go back and totally re-balance the game, or just give up and do better in the next game.
Thanks so much for giving this a try!!
Rxcovery
author=kalledemos
I played for a full 30 minute session the other day, and it was pretty fun:
the "leveling" mechanics are implemented pretty well, and the characters designs are pretty interesting. The setting has a strange but capitivating atomosphere that has me intrigued to progress further.
when I'm finished, I might crank out a review!
Thanks so much for playing!! I'm glad you're enjoying it! :D
Rxcovery
author=Knightowl
After reading the features it just goes from wow, to wow, to even more wow. xD I gotta try this!~
I hope you do! :>