LOTUS_GAMES'S PROFILE
Lotus_Games
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For over 12 years, I have been creating my own video games and art. I started out by creating games on Microsoft Powerpoint believe it or not and then graduated to Rpg Maker and eventually to more advanced engines such as Construct, Unreal Dev Kit, and Game Maker. I have mastered Adobe Photoshop over the last several years and have become proficient in using Blender. I have a passion for creating, learning, and now teaching =]
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Eden_Gate_11.png
Haha that goes double for your game Fey! I'm actually almost done with the foundations for this game (finally) just need to complete one more task and then get the foundation beta-tested before I proceed towards my next goal which is a demo.
RVH3.png
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Haha I was thinking that, every time you press shift to attack an "Attack Box" appears, same for talking to NPCs and even walking. And everytime the hero blinks I'll have a box display that says "Blink" lol =D
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I'm cracking up to your idea Chearlie, that sounds like a fun prank. Maybe I'll make a special addition for Clyve where those boxes pop up for just about everything you do =]
Thanks for your interest man I appreciate you taking your time to go through the screens.
Thanks for your interest man I appreciate you taking your time to go through the screens.
Eden_Gate_11.png
The Screenshot Topic Returns
@Ashley: Your rtp edits looks fantastic, I seriously am loving those. For the Eden Gate trailer, it doesn't lag much it may look that way because the monsters are actually assigned that speed...that's basically how they are suppose to move, the hero moves atleast twice as fast. But it could also be the recorder as it reduces fps by half...from 50-60 to 25-30.
@Darken: lol indeed!
@Darken: lol indeed!
A new mystery to solve.
Eden_Gate_11.png
Thanks again, to answer your question here is how the markers work:
-Bank clerk has a "Bank" marker above his/her head.
-Any store clerk has a "Shop" marker above his/her head.
-Inn clerks have an "Inn" marker above.
-Npcs that you can play mini games with (cards or dice(so far)) have a "Play" maker.
-General NPCs have a "NPC" marker.
-Quest NPCs have an orange "NPC" marker.
-Other simulated "player/users" in the game will have no marker above their heads.
-Bank clerk has a "Bank" marker above his/her head.
-Any store clerk has a "Shop" marker above his/her head.
-Inn clerks have an "Inn" marker above.
-Npcs that you can play mini games with (cards or dice(so far)) have a "Play" maker.
-General NPCs have a "NPC" marker.
-Quest NPCs have an orange "NPC" marker.
-Other simulated "player/users" in the game will have no marker above their heads.
EG3.png
Thanks Ashes! This particular map was a rip and more of a test for duplication coding as well as art design. My original maps I make in photoshop and import objects that I make in 3d software into it to merge various terrains and things like trees, blades of grass,and rocks into the final product.
The Screenshot Topic Returns
This gameplay video is from Eden Gate. This video is not meant to showcase action pact footage but is intended to be enjoyed in an observant manner. 2 Days and 2 Nights Trailer features and shows what will be possible in Eden Gate in terms of immersion. A day and night system with various weather effects that dynamically affect many objects the likes of trees, water, plants and so on. Sit back, relax, and enjoy!
Thanks for your time guys,
-Lotus
P.S. Issues with Rain SE looping and Music text scrolling img have already been fixed since this video was uploaded yesterday.













