MCTRICKY'S PROFILE

I'm Jeremiah George. Mostly known as McTricky online, and various places. Music, video games, anime, manga, piano, and blogging anime. Those are my hobbies~ I'm a budding video game musician, and I'm currently doing a Music Production for Media degree course at Ravensbourne.

My style tends to revolve around orchestral instruments and I make a lot of fast-paced music. Nobuo Uematsu is my inspiration for being a video game musician. Yoko Shimomura and Motoi Sakuraba are my musical influences.
Palasiel Quest
Palasiel Quest is a fun, thrilling adventure featuring 5 young people who wind up a long, long way from home!

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Screenshot Survival 20XX

I was messing around with the Show/Move Picture commands and Photoshop the other day, and I ended up making these cool cut-in animations for my game. Inspired by Danganronpa.

Screenshot Survival 20XX

author=SgtMettool
author=McTricky
author=Craze
mctricky, i'd just include the option in your game to swap between the golden and white fonts. i have a hard time distinguishing colors and the white is FAR easier for me to read.

edit: and DEFINITELY the bigger one. the smaller one is painful
The only way I can think of how to do this is to change the Windowskin mid-game, but I'm not sure how I would go about doing in VX Ace/
Himeworks has a windowskin changer script.


Oh man that is a game-changer! Cheers for that!

Screenshot Survival 20XX

author=Craze
mctricky, i'd just include the option in your game to swap between the golden and white fonts. i have a hard time distinguishing colors and the white is FAR easier for me to read.

edit: and DEFINITELY the bigger one. the smaller one is painful


The only way I can think of how to do this is to change the Windowskin mid-game, but I'm not sure how I would go about doing in VX Ace/

Screenshot Survival 20XX

author=Ramshackin
I feel your second picture is perfect. The font + color fits the vibe I'm getting from the character portrait. The white font might be a bit bright.

edit: also that character portrait is great


So the gold-ish font is easier on the eyes, I see! I may also look at using a non-perfect white, too.

author=Frogge
Oh my god that art is adorable


Thank you! The artist is Kaibuzetta, and she does some really great art!

Screenshot Survival 20XX

So I recently changed the game's message text font from small "Calibri"...




To a slightly bigger "Coolvetica"...



This was to help readers (especially those with not so great eyesight) to see text more easily. However, I'm debating changing the text color to white...



I don't know if that's too bright or not, or if it's just me? Also, some font suggestions wouldn't hurt!

Jeremiah George - Orchestral JRPG Composer for hire!





Hello, all! My name is Jeremiah George. I go by McTricky around the internet sometimes. I am an independent video game composer, and have been composing for almost 10 years. My main style of music is orchestral and I particular excel in composing action/battle pieces for RPG-style games, though I am capable of composing in other styles and situations to fit your RPG. My music is often compared to Yoko Shimomura's style, too. I work from my home studio and usually work efficiently and quickly for clients.

I use Logic Pro X to compose my music and Adobe Audition to edit audio. I have sample libraries and plugins such as Kontakt, Spitfire Audio Albion, 8dio, Impact Soundworks, iZotope and Waves products at my disposal.

I'm able to compose music with a clear tone and story in mind, and I can have it prepared in whichever format you wish to fit your game's needs (including loopable copies for RPG Maker VX Ace/MV).

My rates are available upon request, and are different for non-commercial and commercial projects. I can work within a budget so long as it is reasonable to me!



I have composed and arranged over 100 pieces and I have an extensive portfolio of work. I have a YouTube channel with 11,000 subscribers where I arrange existing video game, anime, and TV music into orchestral action renditions.

Some of you may have heard of/played Lakria Legends. I was the sole music composer for the whole game, which took home many Misaos awards including Game of the Year, and Best Sound/Music.

Below you can find samples of my work for different scenarios for an RPG.

RPG Action/Battle Music
https://soundcloud.com/mctricky/sets/rpg-action-battle-music

RPG Town/Village Music
https://soundcloud.com/mctricky/sets/rpg-town-village-music

RPG Field/Dungeon Music
https://soundcloud.com/mctricky/sets/rpg-field-dungeon-music

RPG Event/Cutscene Music
https://soundcloud.com/mctricky/sets/rpg-cutscene-event-music

Alternatively, you can listen to a 12-minute reel of all the music I composed in the past year.





The best way to get in contact with me is via my email which is jergeo92@gmail.com

I'd also be happy to answer any questions you may have!

Thanks for reading, and I look forward to working with you all!

And the Winner is...

I was the sole composer of all 50 tracks for Lakria Legends' music and I'm very proud that the game won Best Sound & Music!

I'm also happy that Lakria Legends won 9 awards including Game of the Year! Well done, KoopaKush!

Ellenor give away her old stuff.

Wow, thanks for sharing!

Using Final Fantasy Music for a Final Fantasy type game?

While it's your own call whether to use FF9 music or not, I think it'd be best to mix and match and use music for non-commercial use as Kyrsty said.

If I'm playing an RM game, and I hear a popular Final Fantasy piece suddenly, it's going to be like: "Oh, hey that's from Final Fantasy IX!" and break immersion for me.

But that's just my two cents.

[Poll] RMN Music Pack VOTING!

author=Noel_Kreiss
Kunsel's "Run!" is great, even though it seems to me to be arrangement of Final Fantasy IX's "City Under Siege".


It sounds more like an arrangement of track from Final Fantasy IX by the same name: "Run!".
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