MIRAK'S PROFILE

Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
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Hello! Thank you for stopping by!

Send me a dm for pixel art, music, video editing or whatever commission info!


I do great pixel art, web design, video editing, music composing and any graphic design task you need help with.

Detective Waka
A community game about RMN members in their first Miristic Theathrical Appearance!

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[RMVX ACE] Gain an ally by helping him/her in a battle

Yeah, all you need is to event your pre-fight cutscene, and before the enter battle command just use the Change Party event to put that character inside your party before initiating battle, then add more events after that command for the rest of the post-battle cutscene

Bye (Update: Maybe not)

Shit man, very sorry to hear about this. I hope we can see you on the road again someday.

RMN Underwater Pixel Quilt 2022

I'd like to claim 2A pls

Tip - Map of available charsets

He's talking about the specific kind of rpgmaker games where the devs plan to have unique npc's.

It's standard practice to reutilize NPC charsets, some palette swapped, in order to save disk space since they're supposed to be unimportant to plot details and only there to create an illusion of a world where people live, right? Then there's those games that put conscious effort in not having the same houselady sprite even in a second NPC, attempting to make each unique even if only graphically.

I personally think the practice danarkos talks about sounds pretty cumbersome. I dont think it's necessary to create a specific map where you fill it up with blank events wearing the skins you'll have available for your npc's and then erasing them as you go using them in the actual game, it sounds to me like it would be far easier to just use an excel document for this purpose if we're talking about an "did i already use this npc charset?" checklist thing.

Then again, in games I've played where each npc is graphically unique i've never seen the devs using that many character sprite options or that many npc instances as to create the "problem" that this "solution" brings to the table. Just as how in TV shows having way too many characters means you can't possibly focus on them enough to develop their personalities correctly, having too many unique npc's makes it very difficult to give each of them a worthy self identity. In cases like this it's generally better to keep the total NPC count on the lower side to help the player want to get to know them without overwhelming them.

If your game is so large that it requires 100 unique NPC's, I'd personally just put focus on NPC's that provide actual visual aid to the world around them, while keeping a "neutral NPC" sprite which i'd reuse over and over whenever an "utility NPC" was required (the type that only exist as vending machines, or as ticket booth officers, innkeepers and the like. if the plot doesn't require these characters to be important, I don't sweat giving them their own identity.).

[RMMV] Synching audio tracks

From my experience working with Zorga and Pudding on Visionless, playing a BGM and BGS in the same event instruction will make both start playing in perfect sync, you can then do what you were planning and lower the volume of one at whatever points and the track will still continue playing.

Of course, Visionless has almost no visual elements because of the format, and I'm unsure if games with heavier resource needs demonstrate some sort of delay when playing both songs at the same time, but this can be solved by doing some trial runs yourself.

[RMMZ] [RMMV] [RMVX ACE] [RMVX] [RMXP] [RM2K3] [RM2K] Berry Super RPG Maker Turn Based Game Making Challenge

SIX MONTHS??????

[SMBX] [RMMZ] [RMVX ACE] [RM2K3] [RM2K] HI I MNEW!!!!1

HELLO HOW DO I MAKE GAME AND ALSO GOW DO IT DOWNLOAD RPGMAKER FOR FREE PLS

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IM THE COOLEST GAME MAKER THAT THERE IS EVER AND IF YOU DONT AHGTREE STFU AND GTFO!!



((CLICK THIS BANNER TO VISIT MY GAME MAKING SITE!!!!))

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If I did stats again would you donate? (donation drive)

I want stats back so sure, end of the month and i'll drop a few bits

"RPG In a Box"

Oh, that looks cute! Idk if I'd be comfortable paying full price for an early access software (early access games are already a big gamble in of itself) but I'll wishlist.

[RMMV] Yanfly Equip Skills: Normal Skills Always Equipped?

I'd place my bet on the fact not everyone here uses that plugin. I'd go so far as to raise the bet to "almost nobody here has used it".

Maybe another venue than this forum would be better to find support on specific yanfly plugins, like discord. Maybe Yanfly has a community of sorts like their own discord server? You could try there.