MIRAK'S PROFILE

Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
Hello! Thank you for stopping by!

Send me a dm for pixel art, music, video editing or whatever commission info!


I do great pixel art, web design, video editing, music composing and any graphic design task you need help with.

Detective Waka
A community game about RMN members in their first Miristic Theathrical Appearance!

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RMN Holiday Calendar

Hello this is the second post, which in an rmn gamepage css is coded as an "odd" post despite 2 clearly being an even number.

EDIT: Also, xmas card fiNALLY YESSSSS

Secret Santa Sign-ups 2021

Ok, after meditating on it I've decided to give this event another shot.
I would like to sign up. Sign me up as helper too, but put me on the bottom of the "who you gunna call?" list pls.

Thing that i'd like
- A review for both these games (they're both less than 10 minutes each):
https://rpgmaker.net/games/11626/ and https://rpgmaker.net/games/10633/

- If you really hate playing and then writing a bit about games, here's my steam wishlist: https://store.steampowered.com/wishlist/id/pattytto/#sort=price

I am probably going to make an RMN gamepage design, music or art as present this year. I've read your posts and have taken into account what everybody would like, but still apologies if I get anyone who exclusively wanted something a bit more intricate or complex.

how to import sprites in rpgmaker 2003?

I have never used medibang paint but the thing to know is that whatever software you use should have an option to change the exporting configuration from PNG to PNG-8 or any similar other option that allows you to limit the palette to 256 colors.

If medibang paint has no such option, the next best thing I can think of is use this little app:

https://rpgmaker.net/media/content/users/56430/locker/ImageConverter_PNG_TO_XYZ.exe

To convert your spritesheet to the XYZ format, and then convert BACK the resulting .xyz image to PNG. It should output the same image, but capable of being imported to rpgmaker 2000/2003.

Using my title screen as a cover photo on Facebook - Crediting questions

Technically since you own the software and made these characters with the included character maker they belong to you, so you don't need to necessarily credit anybody just for using the art in a facebook banner.

Does anybody need a video game music composer for free

Your post is a bit too simple and devoid of content without any examples of the work you do. This way people will not know if you'd be a good fit for their project.

I suggest you edit your post to have some links to youtube or soundcloud or whatever you'd like to use to show some of your previous work.

PakoKashine signing in!

Welcome to RMN, have fun!

Good News or Bad News - You Decide

I thought glue traps (kinda cruel stuff, imo) were made so the critter couldn't be unsticked from it without grievously hurting it so if you managed to do it I guess there must be some humane glue traps now?

And, well, I wouldn't keep wild mice due to almost everything you mentioned and because the one time I tried it, the mouse made a hole inside an old wooden dresser where it hid for days without me knowing if it took any of the food i'd leave in the hole until we finally noticed the smell of rotting animal, so yeah, a bad time.

As for the ones you don't want, I have no idea if pet stores that sell live feed for pets like snakes and the like would take in wild/caught mice even as donation, but maybe there are reptile sanctuaries or zoos somewhere in your area that might take them in? At least over here most of these sanctuaries appreciate help with feed donations since they're non-profit and receive little gov support.

Nomination November

[RMMV] Project test tool

author=01banana10
Hi all! I am a tester of one project on rpg maker mv and ran into a problem like this. I need a tool to roll back the state of a running project - to double-check different options for dialogs, cutscenes, etc. Please advise whether it is possible to do this with the built-in tools of the engine, or if you need some special plug-in or program. Thanks in advance for the options.
RPG Maker doesn't natively log actions I think, there is no logged history of sequential events that you can access in order to roll back to specific points on-the-go.

Your best bet and most likely easier option is to do what Marrend says and put a save event in the map that you can use to save scum to points of interest everytime you need to.

Oooor, you might want to look into "debug plugins". Maybe there's one out there that allows rollback or something that we are not aware of.

My Mom's New Baby

Mango is a nice name for a doggy!