OCEAN'S PROFILE
Freelance pixel artist, RPG designer, and hungry... for fooood.
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RUIN FRONTIER
Ooooh. No the way I had it in the database before it was
Lv1 Melee
Lv1 Explosive
Lv1 Aether
and... I kinda took it out because I wasn't using weapon levels anymore, stats are gained from frames and add-ons instead. HOWEVER that took out the indication of which ones derive their power from Aether as well. I do tend to forget a lot of things when I'm on a deadline.
Basically all healing is aether based, and all elemental skills are aether based. The rest are attack based. Electrocutor, Flamethrower, Arctic Blaster, stuff like that is all aether based. Aether blade is not affected by aether amount, it just steals enemy AP. Explosives are Grenade Launcher and Missiles, and they are attack based, not aether based. Guns like Assault Rifle are also attack based.
For general mechanics: You regen 25 AP a turn, regardless of what you use that turn. Ranks determine what you can buy in the shops, I think it's only Rank 5 that doesn't open up new equipment. Rank 6 is the last upgrade in this demo.
I have ideas on how I'll reduce the amount of weapons you can have access to at a time so it's not overwhelming, but the weapons in this current demo are all that are available. Those don't get upgraded as they don't add to stats. Same with Support, everything's available from the start and they don't get upgraded. I'll worry about that on a future release!
Lv1 Melee
Lv1 Explosive
Lv1 Aether
and... I kinda took it out because I wasn't using weapon levels anymore, stats are gained from frames and add-ons instead. HOWEVER that took out the indication of which ones derive their power from Aether as well. I do tend to forget a lot of things when I'm on a deadline.
Basically all healing is aether based, and all elemental skills are aether based. The rest are attack based. Electrocutor, Flamethrower, Arctic Blaster, stuff like that is all aether based. Aether blade is not affected by aether amount, it just steals enemy AP. Explosives are Grenade Launcher and Missiles, and they are attack based, not aether based. Guns like Assault Rifle are also attack based.
For general mechanics: You regen 25 AP a turn, regardless of what you use that turn. Ranks determine what you can buy in the shops, I think it's only Rank 5 that doesn't open up new equipment. Rank 6 is the last upgrade in this demo.
I have ideas on how I'll reduce the amount of weapons you can have access to at a time so it's not overwhelming, but the weapons in this current demo are all that are available. Those don't get upgraded as they don't add to stats. Same with Support, everything's available from the start and they don't get upgraded. I'll worry about that on a future release!
RUIN FRONTIER
Will respond to more later, but with this: "2 - if you return then go to the mission again the screen doesn't fade in." I think that's just in the old version of the download. If you downloaded it now and it still does this, then I think this is a bug that we have to look into!
Also thank you all for playing, will check out the vids too!
EDIT- Hah videos were cool, and we'll take the feeedback into account! But I'm glad you both enjoyed it! :D
Also thank you all for playing, will check out the vids too!
EDIT- Hah videos were cool, and we'll take the feeedback into account! But I'm glad you both enjoyed it! :D
Question for all McBacon Jam participants
Question for all McBacon Jam participants
Happy Everyone's-name-is-pink Day!
It's such an honor to be pink now...
Also since it's valentines, who wants to be my date. Requirements: Must be a cheesecake
Also since it's valentines, who wants to be my date. Requirements: Must be a cheesecake
RUIN FRONTIER
I'd like to add the main reason it's in there at the moment is we had an issue with Mute skills (ice attacks mainly) that would disable your skills, and then you couldn't do anything because Guard was in the defense phase. I'm sure we'll be able to find a fix for this but that's how it is for now!
author=AethersNot enough food given, please send 3000 more pizzas before ocean can work again
Yeah, it might get fixed later on, maybe when we get enough fund to buy food for ocean to get him alive again.
RUIN FRONTIER
As per blog post, either redownload this new version or do not leave the mines when you first enter because then you'll encounter the bug where the screen doesn't fade back in. Sorry for this! You can leave on any other map except for the mines in the old version and it still works.
Our Desolate Planet
McBacon Jam #1
McBacon Jam #1
Everyone assumes when you're a NYer, you must be from NYC. I am not. Still get delicious pizza though.
Whoops accidentally swiped a new page, here try out RUIN FRONTIER http://rpgmaker.net/games/7362/downloads/6645/
When you get a chance!
Whoops accidentally swiped a new page, here try out RUIN FRONTIER http://rpgmaker.net/games/7362/downloads/6645/
When you get a chance!














