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[General Design] What inspired your game?

Steel Spirit Saga is inspired by, SaGa Frontier 2, as if I don't harp on about that game enough.

Solitaire Unravelling is inspired by how corrupt and self-centered humanity has become.

Other than that I get most of my inspiration from a single idea, and it kind of grows from there.

Screenshot Survival 20XX

@Cap_H: Ha ha, no. I got the title from a Mushroomhead song.

@Blueperiod: Those screenshots look pretty groovy.

What are you thinking about right now?

I'm thinking I have to go into the office tomorrow for a meeting, and I don't want to go into the office for a meeting, because everyone is going to say hello to me, and I might break down a cry.

Screenshot Survival 20XX

@Frogge. Thanks! Though the game in question is more a dark, grungy cyberpunk. Are those tilesets finished? Are you going for a minimalist look? either way they look pretty rad, has a Yume Nikki feel to them.

Screenshot Survival 20XX

I'll just leave these here.


Ara Fell

It's good to see you picking this up again, I played the original version, and learned a lot about mapping from you. I'd gladly throw my money at you when this is completed.

Don’t Throw Away That 2k3 Just Yet

I'm a little late to this party, but since having gotten back into RM2K3, I would just like to get my say in.

I've been using RM2K3 for years now. I do own both RMXP and VXAce (thank you very much, Steam. And while I have attempted to make games with the latter engines I always end up going back to 2K3 because that's what I'm comfortable with. And with the RM2K3 getting the official translation and release on Steam, in my opinion, it has breathed new life into the engine.

My issue with VXAce and XP is. I cannot script. I haven't the mindset for it, and I've got too many useless talents in my head and not enough room for scripting. So say if I wanted to make a game using VXAce, I'd have to hunt around for the scripts I want to use, check the compatibility, and if I plan on using a CMS or CBS then I'd better learn the basics of ruby so I can at the very least edit the settings to tailor it to my needs. whereas with 2K3 I can simple start a new project, and away we go.

Basically all that nonsense I typed out in a nutshell: I ain't smart, or talented enough to use the newer, flashier engines.

Steel Spirit SaGa

Writers block, mapping block, story direction block. That and I've got something else I'm working on for the moment. I try to tinker with it every now and then, but I just can't seem to stay focused on it.

[RMsK3] I am at my wits end

I'll give what you suggested a try, thanks.

You can? You'll have to forgive my noobish ways, I'm not used to asking for help.

P.S. You're a saviour, it worked. Thank you so so so much.

[RMsK3] I am at my wits end

I'll give that a try infinite.

@Zachary: I'm using two different pictures, but I was experimenting with just the one to try to make it move across the screen smoothly, how I figured was, if I could get it to work with the one picture, I could get it to work with the other.

@Liberty: The parallax background is going to be the clouds, and the two pictures I intent on using, the city skylines.