RYDIAMIST'S PROFILE
RydiaMist
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Final Fantasy: Legend of...
A Final Fantasy fangame that faithfully recreates the mechanics of classic Final Fantasies, with a light-hearted feel.
A Final Fantasy fangame that faithfully recreates the mechanics of classic Final Fantasies, with a light-hearted feel.
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Bug Reports
Is this before or after you have beaten the boss in the castle? You should be able to head to the port where you got off to take the boat back to Aquaria at any time. If you can't there's definitely something wrong. Gurgu pass becomes available after you beat the boss in the castle.
Final Fantasy: Legend of Balance
@Corfaisus: Basically Ashiee covered everything. The game originally started off as a fun little project for friends, that said friends enjoyed and encouraged us to release to the public. Because of that, yeah, there's sample-based maps, but nearly all of them have been reskinned/edited in some form, to the point that unless someone was pretty familiar with them they wouldn't notice unless they opened them in the editor.
The controls were changed because unless you're just used to them (which of course on a primarily RPGMaker site, most people will be), the default RPGMaker controls are kind of awkward. Nearly every tester complained about them, and few modern gamepads worked with the game, so I changed them (most buttons do have multiple binds which are in the readme). That said, before releasing it here, I really should have considered that people on RMN would be a lot more comfortable with the standard controls than non-RM folks and should have released a version accordingly. This is something I'll definitely look into doing, as it has probably been the most major complaint about the game on RMN.
Honestly, I am really surprised this game is as popular and well received as it is. Most people who enjoy it cite the gameplay, humor, and replication of Final Fantasy mechanics as reasons they enjoy it. Obviously, it's not for everyone, and it was never really designed to withstand scrutiny by seasoned RM developers, but just to be a fun game for friends and FF fans.
All that said, I'm sorry you don't enjoy our game. It is what it is. We have started premilinary work on a new FF fangame that will be made from the ground up to have wide appeal, with entirely original maps made up of almost entirely FF tilesets (with edits), an original setting with new characters, and a more engaging, traditional Final Fantasy story. Hopefully that game will address the shortcomings of LoB. =)
@ArkthePieKing: Thank you for the kind words, I'm glad you're enjoying the game so much! Some of the Blue Magic is easy to miss, so as Ashiee said we'll try and get something up in the FAQ section with a list of where to get it all.
The controls were changed because unless you're just used to them (which of course on a primarily RPGMaker site, most people will be), the default RPGMaker controls are kind of awkward. Nearly every tester complained about them, and few modern gamepads worked with the game, so I changed them (most buttons do have multiple binds which are in the readme). That said, before releasing it here, I really should have considered that people on RMN would be a lot more comfortable with the standard controls than non-RM folks and should have released a version accordingly. This is something I'll definitely look into doing, as it has probably been the most major complaint about the game on RMN.
Honestly, I am really surprised this game is as popular and well received as it is. Most people who enjoy it cite the gameplay, humor, and replication of Final Fantasy mechanics as reasons they enjoy it. Obviously, it's not for everyone, and it was never really designed to withstand scrutiny by seasoned RM developers, but just to be a fun game for friends and FF fans.
All that said, I'm sorry you don't enjoy our game. It is what it is. We have started premilinary work on a new FF fangame that will be made from the ground up to have wide appeal, with entirely original maps made up of almost entirely FF tilesets (with edits), an original setting with new characters, and a more engaging, traditional Final Fantasy story. Hopefully that game will address the shortcomings of LoB. =)
@ArkthePieKing: Thank you for the kind words, I'm glad you're enjoying the game so much! Some of the Blue Magic is easy to miss, so as Ashiee said we'll try and get something up in the FAQ section with a list of where to get it all.
Final Fantasy: Legend of Balance
Final Fantasy: Legend of Balance
I'm sorry you're having that error. Unfortunately, I'm not sure what could be wrong... everyone else who has had that error has just had to update their DirectX. Have you tried downloading it anyway? It could just be a missing component it needs to install.
Final Fantasy: Legend of Balance
Nope, it will be the same as before, unless you completed side quests and extra scenes that unlock the "good" ending.
Final Fantasy: Legend of Balance
That's weird, I haven't heard of anyone having any problems since we moved the download. I'm not really too sure what I can do about this, unfortunately. I can try putting up a mirror somewhere else if that would help, but it wouldn't be until later.
Bug Reports
That will be fixed next time I update, I fixed it for Raise but I guess I just forgot to get Angel Whisper. Fun fact though, that bug is actually present in some of the earlier FF games. If a character has high magic evade, Raise spells will miss them.
As for the status icons, that's a battle system thing that I probably won't be able to fix without causing performance issues. :/
As for the status icons, that's a battle system thing that I probably won't be able to fix without causing performance issues. :/
Final Fantasy: Legend of Balance
Latest patch updated to 1.63
-Adjusted the Dark Ixion quest so now it only appears in one location on the world map.
http://rpgmaker.net/games/7777/downloads/7076/
-Adjusted the Dark Ixion quest so now it only appears in one location on the world map.
http://rpgmaker.net/games/7777/downloads/7076/
Final Fantasy: Legend of Balance
@ryan7251: You can name it whatever you like, it should be referred to by the name you give it.
@matski: The Ixion quest seems to be giving people an inordinate amount of trouble. I will be looking at it and making it easier for the next patch. Until then, try entering and exiting an area and then flying around again. It's also a lot easier using the airship as opposed to the black chocobo.
@matski: The Ixion quest seems to be giving people an inordinate amount of trouble. I will be looking at it and making it easier for the next patch. Until then, try entering and exiting an area and then flying around again. It's also a lot easier using the airship as opposed to the black chocobo.













