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Are vampires overdone?

author=Strak
That picture is a Gibdo, not a ReDead. Specifically, that's Paula's dad who was in the PROCESS of being turned into a Gibdo in Majora's Mask.

Shoot a Gibdo with a fire arrow.

See what happens.

Are vampires overdone?

author=KrimsonKatt
IDK about the ReDeads in ToTK as they're clearly a lot more biological there, but in OoT/MM/WW ReDeads were specifically made out of cursed clay and were not the living dead like people claimed.

I think that comes from the Super Smash Bros Melee ReDead trophy.

Seven years after Ganondorf took control of Hyrule, ReDeads roamed the ruins of Castle Town, moaning. At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes.


If it's canon to Zelda, then it's definitely a retcon. This ain't clay.

Favorite version of RPG Maker?

I'd love to be able to retire RPGmaker 2003, but so far there just hasn't been anything up to my standards.

Probably going to switch over to Godot, at some point.

The Legend of Gaymak: Queer Awakening

I was considering dropping out, but if there's an extension I might just be able to make it.

What do you look for in games that you want to play?

Mostly I just buy a lot of retro stuff. Not a huge fan of modern graphics or mechanics.

I guess what I tend to look for is stuff with a high degree of player agency, but also a game that isn't open world.

Lon_Lon_Ranch.png

author=thedarkdreamer
Gross his 3d face graphic looks like an evil elvish mario D: maybe someone out there can do a better portrait of him?

Luigi, actually.

Talon was the one designed to look like Mario, not Ingo.

ScreensScreen_rm_PleasurePalace_01_KingsRoom_166.png

Good spritework. Looks very cute.

Demo 1.4 available!

Great to see this still being worked on.

Can't wait to try out the new demo when I have some spare time.

Censorship in Video Games

author=Strak
Although appealing to a wide audience is great, if your game is intended for a specific audience should it be moderately censored to consider audiences outside of its target? Should games have more accessibility options to enable player-chosen censorship on more than just blood and gore, such as course language and nudity? And how much profanity is considered to be too much?

Accessibility options might sound like a good idea on paper (and sometimes they work fine) but my problem is that there are double standards with what content is deemed socially acceptable, and oftentimes rules are very inconsistently applied to begin with.


Even if you're not interested in Adult Content, I'd still recommend this channel. Annie is an intelligent person who makes a lot of interesting observations, and I think she's absolutely right when she says that Steam doesn't really have a set of guidelines for what is and what isn't acceptable, and may be disproportionately targeting games with a focus on LGBT content and games with a focus on female sexuality.

This is a little off-topic since the thread is specifically about video games, but I'd recommend reading 6 Bizarre Realities of How Movies Get Their Rating from Cracked.com.

The tl;dr is that this is by no means a problem endemic to Steam and has been a problem in American culture for decades.

Because even if there's no sex or swearing in a gay film, it still means a nigh-automatic R rating. And what little sex that does lube up and slip by is always from the straight-male perspective. The MPAA will cut just about any female sexuality beyond "get topless and dance around for the menfolk" out of a film. Name a recent movie with sex in it and, 99 times out of 100, the act is filmed with a clear male perspective. When films do try to get scenes from the female perspective, such as the recent Charlie Countryman, that's the first scene the MPAA will say has to go to avoid a higher rating.