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[RM2K3] Rpg Maker Maniacs Patch (for official version)

For some reason none of the new events show up for me, after I apply the patch. Am I doing something wrong?

I'm dumb, but everything's working now.

A BLURRED LINE v2.1

author=eveynowandthen
So how do i run this game? The ReadMe file says this: "Create a folder in the Projects folder of your RM2K directory, name it ABL20, and unzip the contents of the zip file into it. Run the RPG_RT". But what Projects file? There is no Projects folder in RPGMaker 2000's directory. I am so confused, and it won't work at all without it. Could someone help me?

I don't know why that's in the ReadMe, it really doesn't matter where you upzip the folder.

You could try using EasyRPG? Should get the game to launch, at least.

What's the closest RMN has ever got to FFVI and Chrono Trigger?

Clouded Heart's pretty good. Kind of inspired by Chrono Cross, but the plot's a lot less confusing, and there are fewer (albeit much better developed) characters.

Screenshot Survival 20XX

author=OzzyTheOne
My main nitpick here is the engines seem to be off. There is no glow coming from the back that would suggest that they are burning engines, it distracts me from an otherwise pretty good looking hyperspace animation.

Well, the engines are on, it's just that the thrusters are pretty small.

https://i.imgur.com/4AoOA0N.png

Not really something I can fix at this point, without spending days re-rendering everything, though.

The Featured Game Thread

Has anyone put forward Matchmaker Carol yet?

The eventing is pretty good, and the puzzles are all fun.

More puzzles, better mechanics + Why commercial?

Sorry to hear about your job. For what it's worth, I'll make sure to check this out on steam when it's released.

Screenshot Survival 20XX

author=grindalf

Looks great, man.

author=Tw0Face

I've only ever seen a tetris game in RM once before. That's pretty impressive.

o01.png

That's a really neat effect.

A Vacation In Nebula

Easiest fix is to just got into the system tab in the database, and change the 'Boat', 'Ship', and 'Airship' graphics to any random charaset.

I think RPGmaker tries to load them whenever the program is started, so if they're still set to the default RTP charasets, it'll crash the program, even if no vehicles actually appear on any of the maps.