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Screenshot Survival 20XX
Composers- how do you charge?
Just out of curiosity, how long does it take for halfway decent composer to make a minute of music with let's say 4 instruments (a rough average is fine)?
Scrolling map to player [VX Ace]
Nice find Marrend. I tried it out and after lots of fiddling and problems I managed to get it to work. The most annoying thing was probably that the camera variable isn't the same as the players map position, so you need to add 9.5 to the variable to get them to match up. Here's what I managed to cook up, note that it only deals with the X plane, because that's all I needed. You could easily make it work with both X and Y though, if you wanted. This seems to work perfectly, but if anyone can spot an error feel free to point it out. Thanks for the help!


Scrolling map to player [VX Ace]
Yeah I figured that too, there's a problem with using variables though. If you hit on the edge of the map, the screen won't scroll even though you are adding to the variable, and there's no way to check if you're at the edge of the map (that I know of), so when you're scrolling back again it won't go exactly the same.
Scrolling map to player [VX Ace]
It says at the top of the page that it only works for the default resolution, and after playing around with it a bit, it's very buggy in 640x480 resolution. It seems to spazz out and move back and forth sometimes. Not sure I would want to take a chance with something that doesn't always work.
@Cap_H
That's neat. Although it doesn't scroll, sadly. I might use that if nobody has a better suggestion.
@Cap_H
That's neat. Although it doesn't scroll, sadly. I might use that if nobody has a better suggestion.
Scrolling map to player [VX Ace]
I guess scripts have to be the way to go.
Transfer works, but it's not very smooth.
Thanks for the help!
Edit: Aw shit that script only works with default screen size...
Transfer works, but it's not very smooth.
Thanks for the help!
Edit: Aw shit that script only works with default screen size...
Scrolling map to player [VX Ace]
So I've hit on a bit of a problem in VX Ace. I've been using scroll map a bit and for various reasons I'm not sure where the scrolling will take me. But I want the screen to go back to the player. Is there any way to scroll back the map to the player?
[RMVX ACE] 720p Mapping?
Yes, that is correct. Sprites/tiles are 32x32 pixels in VX Ace. A higher resolution means normal sprites will stay the same size, only the window will be larger. Using pictures, aka parallaxing, to map can be used to make maps more detailed, but try to keep the style and resolution of everything in the game the same, it looks weird with a really low resolution sprite on a high resolution background. Characters doesn't have to be 32x32 though, they can be larger. But even though the sprite would be larger, the "hitbox" of the sprite will still stay 32x32, keep that in mind.
[RMVX ACE] 720p Mapping?
Not sure what you mean. Making something a higher resolution without changing anything about a graphic is basically the same as zooming in on it. It doesn't make it any more detailed.















