SOOZ'S PROFILE
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
Hi I do art mostly but also do games.
Please read my comic, Patchwork and Lace. It's about a Lovecraftian Disney Princess dark mage and her superpowered undead partner hunting monsters and being bad at communication.
Please read my comic, Patchwork and Lace. It's about a Lovecraftian Disney Princess dark mage and her superpowered undead partner hunting monsters and being bad at communication.
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WYRM WARRIORS! Design a character!
author=LockeZ
I kind of wanted to use the old man with the beard + eyepatch, but he's one of the NPC graphics you said not to use. He only has one facial expression, so I understand why you don't want him. But he also has a freaking eyepatch which would be great. Oh well, 2 day game, whatever.
Shouldn't be too difficult to edit in an eyepatch, if you had your heart set on it.
ETA: By which I mean I will see what I can do.
WYRM WARRIORS! Design a character!
2-Day DO SOMETHING Challenge!
WYRM WARRIORS! Design a character!
Craze, Desertopa, a query:
I've got Jolanta the Paladin of a deity with no really defined attributes beyond a name. Desertopa, would you be cool with me swapping that over to Tovinari? Craze, would consolidating be OK, or would you rather the setting be more polytheistic?
It just seems to me a bit more elegant, especially since Priest and Paladin classes form from the Catholic tradition.
ETA:
Oh, jeez, we just can't stop the twins parade!
I've got Jolanta the Paladin of a deity with no really defined attributes beyond a name. Desertopa, would you be cool with me swapping that over to Tovinari? Craze, would consolidating be OK, or would you rather the setting be more polytheistic?
It just seems to me a bit more elegant, especially since Priest and Paladin classes form from the Catholic tradition.
ETA:
Oh, jeez, we just can't stop the twins parade!
WYRM WARRIORS! Design a character!
WYRM WARRIORS! Design a character!
author=Craze
You two can figure out how you want to settle the portraits, haha... I'd prefer two different portraits but if you can come up with some sort of story about long lost sisters with different hair colors or something, that's acceptable.
That sounds cool. Something like they were twins that liked rearranging people's bits, and one was more interested in hurting people. Wanna go for that, Byah? :D We could average out their ages, since they're p. close anyway.
WYRM WARRIORS! Design a character!
D'oh! We've got some twins going on!
I'm willing to switch Hazel's coloration for the sake of hilarious mistaken identity shenanigans, though!
I'm willing to switch Hazel's coloration for the sake of hilarious mistaken identity shenanigans, though!
WYRM WARRIORS! Design a character!
Adding healy types because I love me some healy types.

Jolanta the Paladin
Hazel the Apothecary

Name: Hazel
Gender: Female
Age: 53
Description: A prodigy in all kinds of medicine, Hazel commands a high price for her cosmetic surgery services from the wealthy and noble. While some of this profit goes toward her appearance (she has a definite weakness for fashion), most ends up funding scholarships for underprivileged aspiring doctors.
Other: Hazel and Joslina are twins. In rebellion against being known only as "the good twin" (both because she doesn't believe Joslina to be all bad, and because she'd rather be defined on her own terms), Hazel tries very hard to display a persona of a greedy, vain person. However, she has a very strong good guy streak, and her true motivation is just making the world a more beautiful place.
Class: Apothecary
Stats: High speed, high healing, low attack
Weapon(s): Scalpels
Armor: Mystic and/or Stealth
Skill pools: Healing
Focus/Foci: Buffs and debuffs, status ailments
Quotes:
-Victory "Let's see... that's fifty percent for overtime, minus materials, minus room and board..." "Oh dear, it got all over my skirt!"
-Item drop screen "Ooooh, I could get a good price for this!" "I call dibs on any jewelry!"
-Leveling up "It seems I just can't stop getting better!" "What's that? I think I hear my net worth increasing again!"
-Opening a chest "Hello, new bank deposit!"
-Starting battle (high HP) "I wonder what sort of goodies we'll be getting from these piñatas!" "Ooooh, you REALLY look like you could use my services."
-Starting battle (low HP) "My outfit is already ruined. WHAT MORE DO YOU WANT FROM ME?!" "...I think I'll just cut you open and call it a day."
-Staying at an inn "Ahhhh, sweet, sweet beauty sleep!"
-Before final battle with the Wyrm Wizard "I specialize in cutting out ugly spots like you! The world will look so much nicer once you're gone!"
ETA: Magical girl owns.

Jolanta the Paladin
Name: Jolanta
Gender: Translady
Age: 33
Description: A holy knight-errant of the deity Tovinari, with a vow of poverty. She roams the wilderness on the lookout for people to help and injustice to fight.
Other: She's not an evangelist; she believes in being an example of a good person, and is more focused on making the world better for people than on dogma or philosophy.
Class: Paladin
Stats: High defense and healing; low speed
Weapon(s): Spear, shield
Armor: Heavy, Stealth
Skill pools: Healing, Tanking
Focus/Foci: Revival, defense
Quotes:
-Victory "Is anyone hurt?" "I think that's the last of them."
-Item drop screen "Does anybody need this?" "Here's something..."
-Leveling up "I feel the blessings of Tovinari strengthening me." "May we continue to grow together."
-Opening a chest "There don't seem to be any traps..."
-Starting battle (high HP) "You may still surrender." "Take care, everyone."
-Starting battle (low HP) "I've suffered worse..." "Tovinari, support me!"
-Staying at an inn "I'm... not very used to sleeping inside."
-Before final battle with the Wyrm Wizard "If you won't change your ways, it's my duty to destroy you."
Gender: Translady
Age: 33
Description: A holy knight-errant of the deity Tovinari, with a vow of poverty. She roams the wilderness on the lookout for people to help and injustice to fight.
Other: She's not an evangelist; she believes in being an example of a good person, and is more focused on making the world better for people than on dogma or philosophy.
Class: Paladin
Stats: High defense and healing; low speed
Weapon(s): Spear, shield
Armor: Heavy, Stealth
Skill pools: Healing, Tanking
Focus/Foci: Revival, defense
Quotes:
-Victory "Is anyone hurt?" "I think that's the last of them."
-Item drop screen "Does anybody need this?" "Here's something..."
-Leveling up "I feel the blessings of Tovinari strengthening me." "May we continue to grow together."
-Opening a chest "There don't seem to be any traps..."
-Starting battle (high HP) "You may still surrender." "Take care, everyone."
-Starting battle (low HP) "I've suffered worse..." "Tovinari, support me!"
-Staying at an inn "I'm... not very used to sleeping inside."
-Before final battle with the Wyrm Wizard "If you won't change your ways, it's my duty to destroy you."

Hazel the Apothecary

Name: Hazel
Gender: Female
Age: 53
Description: A prodigy in all kinds of medicine, Hazel commands a high price for her cosmetic surgery services from the wealthy and noble. While some of this profit goes toward her appearance (she has a definite weakness for fashion), most ends up funding scholarships for underprivileged aspiring doctors.
Other: Hazel and Joslina are twins. In rebellion against being known only as "the good twin" (both because she doesn't believe Joslina to be all bad, and because she'd rather be defined on her own terms), Hazel tries very hard to display a persona of a greedy, vain person. However, she has a very strong good guy streak, and her true motivation is just making the world a more beautiful place.
Class: Apothecary
Stats: High speed, high healing, low attack
Weapon(s): Scalpels
Armor: Mystic and/or Stealth
Skill pools: Healing
Focus/Foci: Buffs and debuffs, status ailments
Quotes:
-Victory "Let's see... that's fifty percent for overtime, minus materials, minus room and board..." "Oh dear, it got all over my skirt!"
-Item drop screen "Ooooh, I could get a good price for this!" "I call dibs on any jewelry!"
-Leveling up "It seems I just can't stop getting better!" "What's that? I think I hear my net worth increasing again!"
-Opening a chest "Hello, new bank deposit!"
-Starting battle (high HP) "I wonder what sort of goodies we'll be getting from these piñatas!" "Ooooh, you REALLY look like you could use my services."
-Starting battle (low HP) "My outfit is already ruined. WHAT MORE DO YOU WANT FROM ME?!" "...I think I'll just cut you open and call it a day."
-Staying at an inn "Ahhhh, sweet, sweet beauty sleep!"
-Before final battle with the Wyrm Wizard "I specialize in cutting out ugly spots like you! The world will look so much nicer once you're gone!"
ETA: Magical girl owns.
What are you thinking about right now?
author=Yellow Magic
I'm fine with my current friends, but I'm worried about making new ones (something I'm gonna have to do once I graduate)! Of course, I could always live like a hermit, but that's probably not very healthy...
It's worth it to try expanding your social groups. Everyone is different, so you're not likely to find one group that offers you everything you want. The more groups you have, the more you can have a lot of different kinds of connections, which can definitely help you tolerate the stupid things. (Also, it's valuable to have other groups to give advice or just hang out with in case one set of friends is being particularly difficult.)
And yeah, it shouldn't be too hard to find cool people who are less tedious. May take some time, but it'll happen.
Are achievements a poor way to increase game length?
author=Backwards_Cowboy
I think somebody should conduct a study into whether or not achievements affect a video game's sales. Does not having "Achievements/Trophies" listed on the back of the box decrease the chance that somebody will buy your game? Does a lack of trading cards decrease the chance of a Steam game selling? And if this proves true, does the number of available achievements/value of the trading cards have a further effect on the sales? Since not too many people can really defend the opinions for either side of the situation, I think something that actually could ruin an indie designer's livelihood would change the whole perspective on whether they are good or bad.
I really doubt the majority of gamers have as strong an opinion on them as some of the posters here; even setting aside the massive amount of variables that'd make studying in a natural environment next to impossible, I can't imagine the presence or lack of achievements would lead to any statistically significant difference, since there's almost no impact on gameplay.













