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Final Fantasy IV Alter D...
A re-imagining of an alternative plot to the original story of Final Fantasy IV.
A re-imagining of an alternative plot to the original story of Final Fantasy IV.
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author=JosephSeraph
oh wow, using kazuko shibuya's art was definitely an interesting decision
It really does harken back to what they were originally designed as for the SNES/GBA versions, while simultaneously being far more detailed (higher-res) and just looking cool. That and I wanted to do something different for the look of the game. =)
Final Fantasy IV Alter Destiny
author=asthrab
Hi, I really like this game, totally awesome!
However, I just discovered a bug and can't process anymore (actually idk whether it is a bug or not)
After cid sacrificing himself in underground, and I got the explosives from cid's underlings, they told me to go to eblan crater to use it. But the problem when I went there nothing happen
please help thanks.
I'm glad you're enjoying it! I just posted up a new Data patch on the Downloads section. That should fix your issue. =)
Final Fantasy IV Alter Destiny
author=Zadok83
Having a blast so far. I have noticed some minor bugs and misspellings such as passability issues (or lack thereof) in the cave leading to Damcyan and using the word "here" instead of "her" when referring to Rosa. No problem at all with those.
However, I just discovered a game-breaking bug:
After the events of Damcyan, you wind up outside with the Hovercraft rising from the desert. I went back in and examined Edward's harp and then entered the Crystal Room. I noticed that some of the bases of columns were not present. It was just black space. Anyway, I walk around the room for a minute and then tried to leave. The music changed from the Crystal music to the Damcyan music, but I was still in the same room. So I'm guessing a teleporter issue?
Luckily, I have a save outside of the castle, so no harm no foul. I hate it for the poor sap that decides to save in that particular room though...
Anyway, thanks for creating something that has sparked my interest. So far I find the changes, intriguing. Looking forward to see how everything goes.
Sounds like a teleporter issue, yeah. I'll put up a new Data patch with the fix shortly. Nice catch Zadok! Oh and I'll fix that misspelling too. I'm glad you're finding the game interesting. Let me know as you progress how it goes. =)
Final Fantasy IV Alter Destiny
author=Noel_Kreiss
Personally I find Cecil a boring character, there's nothing exciting about him for me. Here he is also a bit boring, but the spin you put on other characters definitely makes this game better! I find the story a bit too paced: characters speak just as much as too quickly advance to a new plot point, sometimes making me wonder why they aren't saying some things (I can't tell at the moment what could be added where for a nicer story balance), but I think it could be amended to a degree with little field chats or something.
And yes, Gredge, the battle balancing is great here. It's not actually that often that you find such balanced battles in fangames.
And this is a general Final Fantasy fandom Wiki, nothing really exciting.
Also, I once again got stuck, this time during the battle with Barbariccia: once the information about using Kain to Jump at her appeared it was fine, but then when it appeared the next turn (I think of Barbariccia) because I haven't yet used Jump the notice appeared once again and froze the game in the weirdest of ways: the game simply stopped, I couldn't do anything, there was no script error, nothing of the sort.
Thanks for the compliment on the battle balancing! Hmmm... that's odd to say the least. I've tried several times to replicate that and I can't do it on my end. Maybe a reboot may help? I know that sometimes with playing RM games they can seize up or have weird glitches occur if you're playing them too long. Whatever the case, see if you can try to replicate the glitch, and I'll keep digging on mine.
author=Gredge109Oh, and this game is much better than the original Final Fantasy IV in my opinionSacrilege!
But seriously, this is a fantastic game. FFIV is my favorite FF game, and I think this game definitely compliments it. Going to play a bit more tonight.
Great job balancing the battles, too. Really feels good to play.
Thank you Gredge! I'm glad you're enjoying it! =)
Final Fantasy IV Alter Destiny
author=Noel_Kreiss
For now the the only ability missing a description is Omni Force's Shadow Strike. I'll provide you with more info as I work on the Wiki.
Also, regarding single and party-target spells you could also add tier 4 spells; that way you could make tier 1 and tier 3 spells single target (including healing spells) and tier 2 and tier 4 spells AoE (including healing spells), if you didn't want to mess with scripting and you're not good with it.
Oh, and this game is much better than the original Final Fantasy IV in my opinion: it has a much greater substance in regards to characters and some story points that in the original version I wasn't really fond of. But damn, this game is so depressing (death everywhere OTL ).
You're working on a wiki? AWESOME! That is awesome! And thanks for letting me know I'll fill it in for Shadow Strike. You think this game is better than the original? Holy... that's a huuuuge compliment thank you Noel! And yeah definitely prepare for death. lawl
Final Fantasy IV Alter Destiny
author=Krazael
hey man, just some questions.. are there secret stuff in the game? like itens/bosses/areas? also what would be an endgame party level, 50s? i never played the original game.
Actually I'm a girl but that's neither here nor there. =) There are plenty of secrets in the game like items and even some crossover characters from other FF games. There's a bonus dungeon post-game, and a hidden Arena that you can fight monsters and bosses from not only FF games but other Square-Enix titles. As for the endgame party level you're looking at being around mid-50s to 60 to have a healthy but easier challenge. I hope you enjoy the game!
Final Fantasy IV Alter Destiny
author=Noel_Kreiss
There's some transfer issue in Baron Castle: I'm trying to exit the East Tower and I'm teleported to the room with the treasury but on the rooftops and I can inly move on them and ultimately can't move forward with the story.
Also, there's a bit of messy and unclear descriptions for abilities. Some even miss them! You should standardize the descriptions to a degree; like it wouldn't hurt to specify that spells deal "<element> magic damage," or for status-inflicting spells to say, e.g. "Inflict Poison on one enemy, gradually decreasing its HP." so they're more descriptive.
And lack of single-target spells is really weird. I could understand -ra and -ga spells being AoE (IIRC the original Final Fantasy does that), but there's no excuse for tier 1 spells to also be AoE.
The reason for Tier 1 spells being AoE is because in FF IV you could make a single target spell be an AoE for many of the Elemental spells, and with the way the battle system works (even with script tweaks) I wasn't able to implement that on-the-go choice in battle, so I settled for making Tier 1 and Tier 2 spells AoE since I couldn't give the player the choice of single or multi-target.
And the spell descriptions (for the most part) come straight from the GBA spell descriptions which I just copied over and adapted. Same with the Items and so on. If there are spell descriptions that are blank that the player can access do let me know which, and I'll fill'em in. And in the next few moments I'll be updating the Data Patch with the fix to your issue hopefully. Thanks for the feedback! =)
Final Fantasy IV Alter Destiny
author=Noel_Kreiss
Damcyan took a really nasty turn; I'm shocked! Was there no divergent way for us to take? We had to do that?
Hehe yep we did. =)
Final Fantasy IV Alter Destiny
author=sjmorgan
Was really hoping Edward would die and Anna would be fine in this alternate universe. :(
Unable to find file FF2 Paralaxes Ship. Crashed.
You need to download the latest patch in the Downloads section. It's a very minor bug, I had forgotten to uncheck a parallax from a map.
Final Fantasy IV Alter Destiny
author=Gredge109
That fixed it, thank you! Now I can get back to playing it.
Also, one more thing I just now noticed:
After exiting Fabul, the dramatic music from Rosa's fight still plays in random battles. It's kinda' funny because every random battle feels like a sad moment, as though I were mercilessly taking the lives of these monsters.
Damn I can't believe these bugs got through. I just fixed that too, and I'll be posting up a new build with the fixes included to this point. Hopefully things are smoother after Fabul. I want to say a real thank you for helping me out with these glitches Gredge. =)













