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What Videogames Are You Playing Right Now?
Beat Arkham City last week and started on inFamous 2. Aside from that Skyrim, Mount and Blade and occasionally Mass Effect 2. I need to finish my FemShep before 3 comes out.
What are you jamming to?
Lately I've been listening to a lot of my favorite band Iced Earth. They released their newest album "Dystopia" in 2011 with their new singer Stu Block. I love his vocals and the album has a "rise up against the power" theme that I've been enjoying now that society has chipped away at my youthful idealism and left me a bitter, jaded adult.
Here's a video from that album:
My other music obsession as of late has been Turisas. A Finnish Viking Metal band that are a bit too screamy at times (for my tastes anywho) but are a ton of fun and great to listen to during an extended Skyrim session
Here's a video from that album:
My other music obsession as of late has been Turisas. A Finnish Viking Metal band that are a bit too screamy at times (for my tastes anywho) but are a ton of fun and great to listen to during an extended Skyrim session
Finished Games 2012
Just finished Arkham City this last weekend. I think I liked Arkham Asylum better, surprisingly enough.
How do I get him where I want him to go.
I'm still having trouble, but I put together a temporary solution so that I can move forward. I'll probably revisit this later, but my frustration level is reaching dangerous proportions. Thank you all for taking the time to help me out.
How do I get him where I want him to go.
I put in the seperate event because I want it to be running simultaneously with other events triggered by the same control switch. Can I put simultaneous movements in one event? I'm all for simplifying things so if that's possible I'd be all for it.
How do I get him where I want him to go.
Okay. I've tried to method suggested by Marrend and Crystalgate (I think I did at least) and I'm still running into trouble. What's happening is that now that I've set up all the conditional branches it will freeze up during playtests whenever it gets to where the branches should start working.
I've noticed that toward the bottom of the event page there's a bunch of empty conditional branches. Are those from the Loop command or something that shouldn't be present? I've tried getting rid of them but to do so I have to delete all the branches I've set up! :(
I've noticed that toward the bottom of the event page there's a bunch of empty conditional branches. Are those from the Loop command or something that shouldn't be present? I've tried getting rid of them but to do so I have to delete all the branches I've set up! :(
How do I get him where I want him to go.
author=Craze
Have you downloaded and experimented with the demo to see how it works? I've only ever used VX pathfinding scripts, so I don't know how this script works off-hand.
To hell with it. I'll try the other method...
How do I get him where I want him to go.
author=Craze
http://forum.chaos-project.com/index.php/topic,9784.0.htmlUse a pathfinding script!
I opted to try the pathfinder script but don't quite understand what the Succes_Proc and Fail_Proc portions are. The game keeps crashing and giving me error messages related to these... am I supposed to plug in something the callback to go along with these?
Sorry for all the questions!