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Anyone played Final Fantasy VI as a PS1 Classic?

author=Marrend
Darigaaz, Chrono Trigger! The loading times on the PS1 port were all kinds of bad. I don't recall there being an issue for any of the Final Fantasy titles, though.

*Edit: We are talking about Final Fantasy Anthology (FF5/FF6) and Final Fantasy Chronicles (FF4/CT), right?


Indeedily, those are the ones. I've considered just downloading a ROM to my tablet and using my 8Bitty controller, but I prefer gaming on my Vita as well as doing things legally where possible.

Anyone played Final Fantasy VI as a PS1 Classic?

FFVI is probably my favorite game and I already own the GBA port. That said, I love my Vita and would prefer to play it on that platform if I could.

I am contemplating downloading the PS1 classic version of the game from the PlayStation Store but I know the PS1 version of FFVI was dogged by painful loading times. I'm wondering if anyone's played it on either the PS3, PSP, or the Vita and could attest to the quality of its performance?

Demons/Dark Souls and hard as shit games.

Loved Demon's Souls but haven't had time to play much of Dark Souls.

The funny thing is that Demon's Souls really only felt tremendously hard in the opening hours. Once you acclimated to it -shield always up, check every corner, DODGE DODGE DODGE!- a lot of the challenge began to fade away. As already said, it was tough but fair, and as long as you played bits rules you could dominate it.

Hand Drawn/Painted Tilesets

author=Link_2112
aww, you should oust the person who sold it to you. that's rough.

or you could start a foundation to help users of the RM community who get ripped off.


Ha. I don't think I'll go so far as to start a foundation. Maybe I'll start a thread where people can share the information of reliable (and fairly priced) artists, musicians, etc. That could be useful.

Hand Drawn/Painted Tilesets

Live and learn I suppose.

Hand Drawn/Painted Tilesets

Hand Drawn/Painted Tilesets

author=Jude
author=Stew
Very cool... Glad to see it's doable. Might take a walk down that route.

Was I perhaps ripped off then when I paid $90 for a sprite sheet? Cause I have to say, that sucked.
It depends on the number of frames.



Behold my sprite sheet, in all its glory! :)

Hand Drawn/Painted Tilesets

Very cool... Glad to see it's doable. Might take a walk down that route.

Was I perhaps ripped off then when I paid $90 for a sprite sheet? Cause I have to say, that sucked.

Hand Drawn/Painted Tilesets

Custom pixel work is rather expensive, much more so in my experience than commissioning a more traditional artist. That said, I'm wondering if there is any precedent of using hand drawn/painted tilesets and sprites in an RPG Maker game.

I've searched around and found some "cel-shaded" tilesets that weren't really and some that were striving for a painted look but I've never seen one that eschews digital art altogether. I'm wondering if there's a particular reason why? Is it not possible or would it just be really difficult to pull off.

Apologies if this is in the wrong forum. It just didn't strike me as a Help/Request sort of question!

Barkley 2 Kickstarter

author=kentona
They are like, $1k away from their goal, they have had a ton of free press lately AND they have an existing indie game that made some decent waves a few years ago in the scene.

They are going to blow past their goal.


Ha! Well, in that case never mind me! :)

Congrats!