THEOALLEN'S PROFILE

Greetings. I'm Theodoric/TheoAllen. I'm one of the former RPGMakerID Royal Guardians. Also one of Eremidia Chronicles Contributors.

I'm proficient RGSS3 scripter and also former composer. And I'm not going to jump to MV unless they support midi player.
Eremidia Dungeon : Skywa...
A simple dungeon crawler game. And a spin-off from Eremidia: An Empty Tome!

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Corruption of Laetitia Review

Imo, the original disclaimer is already good enough, but the proposed disclaimer is also not bad. If it was me, I probably ain't going to nitpick the disclaimer.

Paradise Lost Review

I did say that I was going to write a review :D

As for the long scene, I think this is the first RM game (or, any game I think) that got me thinking of "this scene is too long". Some games I played did have a long pause between the action/battle, but at least between each scene/conversation, I could walk around or do something. All I did wasn't only about skipping text. So it didn't feel that long.

Eremidia Dungeon : Skyward Temple Review

Thank you for the review and your time for playing this game! That 5 hours of playtime though. I couldn't feel enough sorry for the disappointing dungeon. But I'm glad most of people would still stick around for the battle itself.

The last few dungeons were kinda rushed because on that time I ran out of idea and I didn't want to get stuck on it since the orientation of this game was also to be used as a sample game for my battle system script.

I'm hoping the sequel I'm working on it will turn out with a better design. Wish me luck! :D

Eremidia Dungeon : Skyward Temple Review

Hey, thank you for review!.
Well, I wonder how could you played it in up to 13 hours lol. And so far, it seems my game is pretty cruel in player perspective. Ok, I shouldn't torture the player by this kind of design next time.

Btw, sorry for the plot. Really, I'm suck on making them.
I should have join some team project so I can write the story better.

And side note :
Fireball isn't weak. It's about to use in the right timing. e.g, when the 'Terragon' uses Diamond Skin and the fire ball will handle it. Well, yeah you can't spam the same skill in different enemy.

author=Sviel
-It would be nice if I could know what type of damage everything did up front.

Actually, the damage type and such kind of information are provided in skill menu. Or do you want me to display it in battle instead?

Again thank you very much for review =D
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