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Events of the Pandora's Box

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Xenomic Streams!

In today's Vesperia stream, we blaze through New Game+ to try and reach the end quickly, while at the same time fulfilling everything we need! That's all there is to it. Oh, and Yuri's totally going to destroy everything~

Critical Hit! (now playing Turovero: The Celestial Tower)

Ah, the Mirror Items is an alt command for Nitori that requires a specific armor on her (one of her unique armors I believe) in order to utilize it. She has other armors that gives her the Chemist ability too (doubles the potency of her Stock and Mirror Item command).

Critical Hit! (now playing Turovero: The Celestial Tower)

...Well then. Was it the Hakutaku command? Because uh...that command is supposed to be completely dummied out lol. I wonder what actually triggered that to come back? Maybe it's something that I forgot to outright remove...I'll have to look into that to make sure it doesn't happen again. It might only happen with the Curse Dragon in general, but yeah...Hakutaku was meant to be like Terra's Trance command from FFVI, but I couldn't do it the way I wanted it to, so I just removed it.

Xenomic Streams!

Today should be the day that I finish up the first playthrough for Tales of Vesperia, and then do NG+ as quickly as I can!

Touhou Fantasy

author=Donjitsu
I think you forgot to include the RPG_RT.ini for the game


Should be fixed now, thanks for that.

Critical Hit! (now playing Turovero: The Celestial Tower)

Meira was the samurai you fought twice (once in Yuuka's dream world, the other time in Cave to Makai). She had a Counter to her too, same as Iron Golem but hers was a random target instead of AoE. Same deal with her, except Meira was easier to deal with (also, you may not have noticed this, but the 2nd Meira fight, which is the one in the Caves, had a 100 turn limit to it. If you didn't beat her by then, she'd use Iainuki to set the party's HP to 1, then next turn do Oblivion 4 times in a row for 1000-1500 unblockable damage to the party).

Critical Hit! (now playing Turovero: The Celestial Tower)

Aye, and there's also the fact that some things NEVER changed when Potion Berries were the go-to healing item (originally, they restores 2000 HP, then 1000 HP, and now they are what they are). Potion Berries got nerfed to heck and back because of how ridiculously strong they were lol...

Speaking of which, I guess you recall seeing this gimmick with Meira, right? That's what tipped you off? : v

Critical Hit! (now playing Turovero: The Celestial Tower)

Yeah, though once you actually figure its gimmick out (which good on you for figuring it out, though I know it might not be the most fun one to deal with), it's not TOO bad, especially if you stagger your turns with its turns.

Wave Cannon is like that allll throughout the game. I wonder if Iron Golem is the first one to use it?? He might be, actually, and it does pop up more later in the game with its 50% HP damage (but usually, there's only one enemy around).

Critical Hit! (now playing Turovero: The Celestial Tower)

Oh, was it Wave Cannon? It has to be Wave Cannon, that's the only real move it has to kill, and it's a 1/2 HP attack that CAN kill (and inflicts Sap too). As for Maelstrom, I was debating that with it when I played, though the way I played ensured that its Gravity attacks didn't matter so long as I didn't damage it TOO much (aka Marisa is the absolute worst person to bring to this fight as she hits both Magic and Thunder weakness, so imagine that 2400 damage you do without meaning to being reflected back at your party. @_@; ).

Critical Hit! (now playing Turovero: The Celestial Tower)

...It has a desperation move?? o.o??