ZEPHYR'S PROFILE
Zephyr
1241
Likes gaming and drawing.
I got lots of interesting ideas and concepts, so I also like to create games.
I started out with RPG Maker and have now moved on working with Game Maker.
I got lots of interesting ideas and concepts, so I also like to create games.
I started out with RPG Maker and have now moved on working with Game Maker.
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How soon do you have to reveal the main antagonist?
I necessarily don't see the final boss as the main antagonist.
The final boss is the final boss. The main antagonist is the opposing force to the protagonist through the majority of the game.
If the main antagonist IS the final boss, then all is fine.
Take FF9 for example:
Or Skyward Sword:
So it depends on if we're talking about gonna-be-final-boss-guy or I-will-get-in-your-way-guy.
I can admit that a final boss revealed in the last second can be dull, because then the character will not get a chance to be fleshed out much.
So I'd say, when there's enough time left of the game to make him/her/it tied to the story and able to earn that title of 'main antagonist'.
The final boss is the final boss. The main antagonist is the opposing force to the protagonist through the majority of the game.
If the main antagonist IS the final boss, then all is fine.
Take FF9 for example:
Necron is the final boss in FF9, but for me, Kuja is the antagonist through most of the game. He's the one you always feel like you have to stop. Other antagonists appear and disappear through time, but Kuja remains.
Necron shows up at the last second and is all like: "Heh, I'll just take the spotlight for this final moment."
Necron shows up at the last second and is all like: "Heh, I'll just take the spotlight for this final moment."
Or Skyward Sword:
Sure. Demise is the final boss. He makes himself an immediate threat at the last second(and 3 previous times), but Ghirahim is the one getting in your way, trying to revive Demise for real, which you don't want to happen.
So it depends on if we're talking about gonna-be-final-boss-guy or I-will-get-in-your-way-guy.
I can admit that a final boss revealed in the last second can be dull, because then the character will not get a chance to be fleshed out much.
So I'd say, when there's enough time left of the game to make him/her/it tied to the story and able to earn that title of 'main antagonist'.
NicoB's Let's Tries/Plays! *REQUEST YOUR GAME HERE!*
Hey there, Nico.
I know that the MGS-game left a bitter aftertaste for you, but I'd just like to point out that it's been refined a lot since the last I know you saw of it. Hopefully MUCH more fair now. Your recording helped balance it some after all.
Now this is not a request for a Let's Try/Play. Just like to bring this up if you ever would like to give it another chance. (Even if not likely.)
You really seemed to like it at first. (Before the flaws ruined it...)
I know that the MGS-game left a bitter aftertaste for you, but I'd just like to point out that it's been refined a lot since the last I know you saw of it. Hopefully MUCH more fair now. Your recording helped balance it some after all.
Now this is not a request for a Let's Try/Play. Just like to bring this up if you ever would like to give it another chance. (Even if not likely.)
You really seemed to like it at first. (Before the flaws ruined it...)
What happens when you share your favourite games with people?
I have a friend that likes old-school Final Fantasys.
He refuses to get a Playstation (serious Nintendo-fan), so he waited until I got Final Fantasy IX of off PSN instead. he wanted to play it because it was a great homage to old-school Final Fantasy I suppose. The experience was rather short-lived though. I guess he's too much of an old-school fan, because it seemed just the 3D knocked it the wrong way (might also have been the battle transitions).
He refuses to get a Playstation (serious Nintendo-fan), so he waited until I got Final Fantasy IX of off PSN instead. he wanted to play it because it was a great homage to old-school Final Fantasy I suppose. The experience was rather short-lived though. I guess he's too much of an old-school fan, because it seemed just the 3D knocked it the wrong way (might also have been the battle transitions).
What Videogames Are You Playing Right Now?
Borderlands 2!
I'm enjoying the game so far. Since I enjoyed the first game, I'm not surprised.
Starting out as Zero.
I'm enjoying the game so far. Since I enjoyed the first game, I'm not surprised.
Starting out as Zero.
Metal Gear Solid: Lunacy of Legion
author=Blobofgoo
As the sign in the beginning explains, it will reset any abnormalities.
I've struggled to make sure no glitches that will affect your movement occurs, but this is a way to reverse them IF it should happen. If the game plays as intended whole way through, then the button won't hopefully be needed.
Metal Gear Solid: Lunacy of Legion
author=1625974Actually, I've looked that over before and am pretty sure that you don't get stuck.
Which is the wrong door anyway? You need to spend all the keys somewhere sooner or later, but not in a way that could get you stuck.
It just means that you need to find yet another key hidden somewhere.
Metal Gear Solid: Lunacy of Legion
author=1625974I just tried that out myself and... wow. How could I seriously have missed that!?
I'm sorry for the inconvenience, but I don't think you'll be able to continue from a Game Over there at the moment.
I must have messed something up.
As long as you haven't saved after and can reload, there shouldn't be a problem.
But if you have for some reason walked back and saved, put the save-file in your locker and I'll reverse the problem for now.
If I now am to further improve the game for a next potential release, and that this issue is not inevitable, I cannot say for when the glitch fix update will be. So I hope these temporary solutions will suffice...
Metal Gear Solid: Lunacy of Legion
author=1625974
That depends on what part of the game you refer to. After the HQ dungeon, then you should head for the forest.
When seeking directions, then perhaps the Hint-system might prove useful. It will mark the next location on the map.
It's available at every save-point.
If it's more in-detail, perhaps the answer lies in the Walkthrough on the game page.
Metal Gear Solid: Lunacy of Legion
Metal Gear Solid: Lunacy of Legion
The game freezes that early? Is it totally frozen or just lags a lot?
Is it just the character or the other rats as well?
That's the first reporting of such a problem so it would be hard for me to troubleshoot.
Maybe you knocked the rat in an odd place that made you lock into place (although I wouldn't see that happen).
Try again differently and see if anything changes.
Is it just the character or the other rats as well?
That's the first reporting of such a problem so it would be hard for me to troubleshoot.
Maybe you knocked the rat in an odd place that made you lock into place (although I wouldn't see that happen).
Try again differently and see if anything changes.













