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Dreaming Mary
The adventure through a girl's final dream.

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Dreaming Mary

author=sanggameboy
Can I translate this game into Vietnamese? ٩(⁎❛ᴗ❛⁎)۶


All right, sure! Just let me know if need anything.

Dreaming Mary

lol xD

Thanks for playing, Bloo! I actually watched your vid already haha XD I really enjoyed watching you play actually; you had a lot of interesting and funny comments and I pretty much frikkin lost it when you *zoomed* in on "pleasurable" and said "OH MY GOD" in the most scandalized tone I've ever heard :'')

Also, thanks again to all of the let's players who've shared their videos. It's a great form of feedback that really lets me see what you guys have trouble with (like the controls oh man) and what made you really excited.

While I'm at it... Many thanks to Marrend, Laber, and Mooncanvas for their reviews!
I especially appreciate the criticism pointing out flaws and shortcomings so that I can strive to improve in future games. I haven't commented because I wanna keep the reviews a place where people can say whatever they want without any risk of me nipping at them though, lol.

And as Kentona says, would be nice if future LPers submit their vids as media! Thanks!

Dreaming Mary

Looks great~ Thanks for uploading it, serenity!

In Search of Immortality

You did an amazing job with this game! Loved aaaall of the characters and the world you've created. I can't wait to see them again in your future game(s?), and in the meantime I'll play the ones you've already made before (which I'm also pretty excited about).

Great work!

Dreaming Mary

Thanks for playing, Archeia~!

Yeah, I agree with the thing about the endings being very similar XD I actually haven't made a game before so I thought people would just play it once and leave it with whatever end they got, but I underestimated the players and that's my fault @_@

I'll definitely improve on this along with the clunky interaction, which, thanks for the tips on how to improve that! I'll try out some different things and also include instructions on how to interact with things in my garbled sidescrollers, since someone also mentioned that it was strange to have to look up and down for some things instead of standing on top XD

As an aside, the npcs and doors had to be talked to from the side because they were set as 'same as character'+through instead of as below character, since otherwise they would be blocked from view by the background (which is placed as an event graphic at the bottom-most row). Since they're animated, I couldn't cut their shapes out of the bg like with the big doors, either. Fun things with Lite, yeah :'')

Once again, thanks for playing, giving feedback, and pointing out the issues you had with the game! I'll shape up the controls and make some more interesting endings/paths to the endings along with other improvements that come with experience. =w=)b

Dreaming Mary

@Unity, thanks! =D

@Marrend, As serenity says, you need to stand beside her to talk to her xD Sorry that the interaction is clunky like that- it's one of the restraints of using RPGMaker.

Also, the full version of nightmareish is actually available in the OST on bandcamp! The free downloads have run out for this month, but you can listen to it on the site anyhow. http://harmonicblend.bandcamp.com/track/nightmareish

Dreaming Mary

@Serenity, Yep, entering from the second painting causes that bug! I thought I fixed it in the second version though it seems I slipped up again @_@ I'll add that as a warning in the main post-- thanks for letting me know!

And of course, you're free to make a walkthrough! =D

@Lokarunith, Thank you very much for playing and enjoying the game! Definitely glad that you caught the lesson of the game since it's great to know that it wasn't too obscure. XD

You're right; the petals have basically no impact on gameplay and are there for symbolic and visual meaning. I've seen players refer to it as a health meter, which is a pretty fun, Ib-influenced take on it.

The petals only make a difference between the 'normal' and 'true' ends, where having over 2 petals remaining (meaning 3 petals when you talk to Boaris) lets you see a very small cutscene before going to the credits. For the other endings the petals don't matter at all, really XD

Dreaming Mary

Yes, yes your playthrough is perfect Jayo. It was everything I hoped for when making this game :'')

Haha but in seriousness I really enjoyed watching you get the good end (also, nice that you didn't forget the key!) and so did some friends who also watched your video XD

Thanks for playing~

Dreaming Mary

LOL I laughed a lot while watching xD
Your talking/reading voice is great to listen to!

I hope you enjoy the rest of the game ;)

Dreaming Mary

@Huyosumi, thank you so much, it's an honor! ヽ(;▽;)ノ

@Chivi-chivik, hehehehe >:)

@Reskiy, Glad you liked it! XD Feel free to make a Let's Play; I'll gladly check it out later too!

@ahmed, thanks for playing! The magic word is actually for activating a bonus feature, so just ignore it for now :)