GRINDALF'S PROFILE
grindalf
3556
Im a games collector and programmer.
I love Yu-Gi-Oh, coffee and video games.
I surf and skate.
I love Yu-Gi-Oh, coffee and video games.
I surf and skate.
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Screenshot Survival 20XX
Screenshot Survival 20XX
author=Sidewinder
Nah, sorry. I usually prefer to work solo. Knowing other people are waiting on me stresses me out too much, and I'm still a complete novice when it comes to Blender. I wouldn't know the first thing about optimizing assets for game engines, and the less said about my UV mapping, the better.
I get that. Ive worked on a few teams myself and the extra pressure is not always nice.
My current project will probably keep me busy for at least another year anyway
Screenshot Survival 20XX
author=Sidewinderauthor=grindalfWell... kinda. But mostly no.
@sidewinder AWESOME Please tell me it plays like WingCommander
You'll be able to fly around space, get into fights and trade commodities but the actual piloting will just be pre-rendered cinematics, selected via a menu. As much as I'd love to make Wing Commander: Privateer in RPGmaker 2003, it's just way beyond my skill level.
Here's a video of it in action, if you're curious.
Well even with it being cinematics its pretty awesome. I would love to see how you are handling battles(I didn't see that in the video)
Ive always wanted to make a Wing commander style game. Maybe we should team up one day
Screenshot Survival 20XX
What are your favorite and least favorite parts of gam mak?
I think my least favourite part is mapping/designing characters/dialog ect which works out well for me because my main project is procedurally generated so most of everything(down to even the weapons and basic herbs are randomly generated)
I get bored with spriting quickly which is unfortunate because my game is 3D with 2D sprites so that's 8 directions for every character.
I love programming systems. I'm currently trying to write a magic system that will work like a programming system to program your own spells in game.
I get bored with spriting quickly which is unfortunate because my game is 3D with 2D sprites so that's 8 directions for every character.
I love programming systems. I'm currently trying to write a magic system that will work like a programming system to program your own spells in game.
Twisted Fairy Tales
Sorry you didn't finish in time Muffle and hope things get better. Thanks for playing the part of Tinker Bell though. You were a big help :D
so its over......or is it
author=bulmabriefs144
Also, wtf you have Tinkerbell going Hey Listen?
Not sure what the problem with that is
Twisted Fairy Tales
Ok so I'm finished, Uploaded and linked to the event page. Have fun everyone.
I won't be making any more changes(apart from any possible errors people may encounter)
I won't be making any more changes(apart from any possible errors people may encounter)














