I already have some personalities in mind. Your suggestion about Ace being and overexcited newbie is like exactly what I expect her to be. I also plan for 2000 and 2003 to be sisters that are always competing with each other for popularity. I also plan for 95 to be in this game, so maybe she will be the old, traditional one.
I'm mostly just stealing the idea from HDN. I haven't played a HDN game yet(sadly), so I'll just be taking the idea. I will still have a mostly female cast though.
Does anyone know how popular the different makers are? I think that RPG Maker VX Ace has grown in popularity recently and that 2003 was really popular until recently. I'm more specifically looking for somebody who's been with the community for a while. I've only been with the community for about 3 years(I started visiting the site in the summer of 2011 but I didn't join until august or so) so the only really big change that I can think about is the release of RPG Maker VX Ace.
I would parody the different engines. I noticed the fact that VX Ace can use the graphics(the sprites at least) from all the engines, so I think that it would be fun to take advantage of this in some way. I don't think I'll regularly use the graphics from all the makers though, that just sounds messy visually. I don't have the graphical skill to copy the fan service very well visually, but who knows when it comes to dialog...
This is something that I've though about in passing many time before. But recently, I've been gathering story ideas and game making ideas, as well as working on my skills, so the question popped into my mind again. Has anyone done such a project? For those of you un familiar with HDN, the series is based off of the console war and all the characters are based off of the various consoles. I could see a game based off of this idea being made. Like VX Ace being the main character and using all the other makers as party members. What does everyone else think of this.
author=yuna21I'm kind of sad nobody makes 15+ hour RPGs anymore. I think it also has something to do with the fact that anyone with the skill to do such a big project, doesn't have the time. I think the only people with the time to handle such a big project are people without the skill. I wonder if there will ever be a point when people don't have to work so hard(looks at the economy) so that a few more big RPGs can pop back up again. I'm glad that your taking a chance to try and make one.
The worst is yet to come though. I've started testing now and will (finally) need to implement a proper Quest Journal ( modern algebra has an amazing one ) for ALL the main and side-quests. It is one thing to make a game 10+ hours long, it is entirely another thing if it becomes too boring, and that's what I'm worried about.
I've been thinking about this a lot of the last couple of days. Seems no-one is interesting in making long JRPGs ( let alone play them to the end ) in RM anymore, and I can understand it. It requires an enormous amount of mental stamina to see it through to the end and great deal of dedication ( and free time ), so to me, the age of those 'epic-length RM games' is already dying. People nowadays are far more likely to sink their time into playing a one hour long game made in a month, or a game with plenty of pretty pictures to look at ( just look at the trend of RM games from last year ) or they look for stuff that is 'ground-breaking' in every way possible.
But the JRPG will always be very close to my heart. I do it because I love it. Simple as that, and that is what keeps me going.
Sounds like your making pretty fast progress. Good luck and Happy New Year!
Will you be able to romance any of your party members? I'm not requesting it or anything, I'm just curious.
Are those the different ways you can respond to the question?
Thanks for an answer. Besides that little nitpick, I've been enjoying playing through the game a second with the steam version. I've just returned to ironhem(?) from that one place(didn't want to spoil) and really excited to keep playing. Happy New Year!