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apothecarysnail.png
author=Frogge
Did a snail just imply to me subtly that they need me to do a sidequest for them
Mmmmmmmmmaybe
Tabletop D20/Tactical Combat mechanics
I don't have any scripts or anything, but Crimson Shroud on the 3DS implemented the D20 mechanics pretty well, I thought. Used the touch screen to roll the dice and everything.
The Looming Development Cycle - It's Back, Baby.
author=kentona
Game dev is exhausting. Keep at it though! It is so satisfying to finish something
Hey man, your work ethic was something of an inspiration to me, so thanks!
Final_Status.gif
[RMMV] newbie needs practical help (switches variables?)
Screenshot Survival 20XX
I'm doing some pixeling, getting a volcano/fire dungeon tileset. Things are coming along.
Next steps are some lava and water tiles.
Next steps are some lava and water tiles.
The strongest weapon in the game. Should it be mandatory or optional? If optional what requirements must the player meet to unlock it?
I liked FFV's approach to things! Lots of big strong weapons, each designed for a specific class, all in the endgame, the majority of them optional.
FFVI did a similar thing, with all the best strongest magic/weapons as optional side quests in the end game, often tied to resolving a character arc. It's satisfying.
I would advise not having the strongest weapon be mandatory.
FFVI did a similar thing, with all the best strongest magic/weapons as optional side quests in the end game, often tied to resolving a character arc. It's satisfying.
I would advise not having the strongest weapon be mandatory.