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Favorite examples of menu design?
What are some of your favorite examples of menus in video games? Either from purely a functional standpoint, or sheer aesthetics. Post specific examples!
One beautiful example I think about often is the menu for Dishonored.
Wish I could find a video that showcases the in-game menu, but man. It's pretty!
What else?
One beautiful example I think about often is the menu for Dishonored.
Wish I could find a video that showcases the in-game menu, but man. It's pretty!
What else?
What are your favorite and least favorite parts of gam mak?
I love most aspects of it, except for creating graphical assets. Any time I reach a point where I know I have to open an image editor, I just dread it, and wind up procrastinating. It happens frequently.
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Venaitura
Goaling It 2019
Hero's Realm: Heroic Edition
Making your Custom Menu System
author=JustRob
I realize this tutorial is fairly old, but there's a fatal flaw here. You use a Move Event command with a repeated Wait to halt the player's movement, but this doesn't affect other potential moving events on your map. So if you have, say, moving enemies on your map that start a battle when they touch you, and you're in the menu, shit goes wrong.
I feel like making the menu Auto Start is the best way to resolve this, but some people have indicated lag. I'll do some experimenting.
It's been a long time since I wrote this tutorial (over seven years, holy heck). There are definitely multiple ways to do things, and I definitely recommend you do what works best for you! In custom menus I've designed in the past, I activate a switch to indicate the menu is open. If there's an event I also want halted, I add a blank event page activated by that menu switch to the event I want halted. You might not want ALL events to halt when you open your menu. But maybe you do!
I know there have been a lot of extremely significant changes made to the RM2k3 editor and runtime engine since its english release, so I guarantee almost all the information in this tutorial is pretty well out of date. Hope it was at least a bit helpful to you, though!