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NIN8HALOS'S PROFILE

I'm a college student. I like games. I'm making some with Super Mario Bros X. I also like to watch Let's Plays. Mostly BoboTheVulture and MysteriousJG.

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Did you like the movie "Man Of Steel" **CONTAINS SPOILERS**

Man of Steel was mediocre. Enjoyable at times, but lacking in interesting character development. They really screwed up Jon Kent's character.

What Videogames Are You Playing Right Now?

La-Mulana. Would be a lot more satisfying if I didn't need to consult a walkthrough.

The Last King of Hyrule

author=LockeZ
I will gladly code another boss -- if anyone has a decent idea.

I have been trying to come up with a good way for the Shadow Temple boss to involve using the P-Switch (Lens of Truth) to make the boss appear and disappear, but no luck yet. I need a good way to make the p-switch only be usable periodically, and then I also need something for the player to do during that time. Presumably these should probably be the same thing - the thing you do when you can't push the p-switch is try to make the p-switch appear. Or try to reach it, but that would require a very large stage - which is probably inappropriate for a boss fight.


You could create a P-Switch generator. Don't think that will solve all the problems though.

The Last King of Hyrule

How many more levels do we need?

Revised Approach

author=Ratty524
author=nin8halos
author=Ratty524
I totally think we would need a 3D mario engine if Super RMN 64 is going to be a thing.
Get on it.
Teach me how to script things. :(


I don't think I'll have time. I'm too busy planning out all the levels that you guys will be making.

Revised Approach

author=Ratty524
I totally think we would need a 3D mario engine if Super RMN 64 is going to be a thing.


Get on it.

Revised Approach

author=halibabica
If that wouldn't potentially compromise the quality of this game, I might've been down for that. I still don't have any definitive plans for Super RMN 64, so passing the torch isn't out of the question.


I have ideas for RMN 64. Can I have it? Pleaaase?

Castles - Masterpiece Set Review

Was this game that hard? I don't remember it being that bad, with the exception of the final level. Sure, as with all the SMBX community projects, a lot of the levels aren't anything special, but I have to wonder if you even played most of them, since you didn't mention how awesome my Megaman levels are.

Revised Approach

author=halibabica
Goddammit. Nova Ball, Giant Lakitu, and Machine for Pigs it is.


Yeah those names are better.

Revised Approach

author=halibabica
Also, nin8, I needed to ask if you have names for the custom bosses you did. I just picked some stuff for now, but I'd much rather name them what you would call them.


Mushroom Supernova: Poo Poo Butt Butt

Persistence of Memory: Cloud Fart Butt Face

Guernica: Pig Butt Oink Oink