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screen4.PNG
It's the floor the thing that resembles, but is not exactly the same...
This just makes this... much more GBish haha.
This just makes this... much more GBish haha.
MPU_screen2.png
author=LockeZThose kind of maps are obligatory on EVERY RTP game. Why would someone not use that AWSOME!1! "wierd" background??
I swear I've seen this map before. Hmm. What game was it I saw it in...?
Oh, right, now I remember. It was every RM2K and RM2K3 game ever.
Thanks for you comment chana. Although I have to be sincere, that was the first map I did, and as I finished it, I made the story xD.
MPU_screen3.png
MPU_screen5.png
Mild language is occasional, just to make it clear. It's just to not limit it and make it "unnaturally formal". But it's not intended to be overused.
SS4.png
Too much useless colors in bars, they're (almost) imperceptible. Or have they some kind of "animation"?
Anyway, I like the layout itself.
Anyway, I like the layout itself.
Retroquestcap6.png
Retroquestcap7.png
dc1.PNG
in_work.png
Tiles by themselves are not that bad (I like the wall, it's very NES-ey <?>). Try doing some borders for the walls and grass and they will see much better. And those dark-sections (some kind of ceilings?) that are that common in RTP.