POLARCACTUS'S PROFILE
Other alias: Luchi
Age: 30
Current obsession: Granblue Fantasy
Age: 30
Current obsession: Granblue Fantasy
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The Screenshot Topic Returns
@kory: Yeah, really not necessary. XD The shape of the interior looks a bit odd, imo. They're normally made up of simpler, blockier shapes.
I would tend to keep the irregular shapes for the interiors of caves and stuff.
I would tend to keep the irregular shapes for the interiors of caves and stuff.
THE Captain's Log #28 - I think I've got enough treasure to brag about it!
I just love your custom art, muramasa ( hehe, it's me, Luchi from RMW ). Keep it up. I'd love to see how this turns out in the end.
Er... an intro at last?
Hmm... Yuna-chan. I quite like that name. XD The 21 at the end is how old I was when I joined the site ( I seem pretty old compared to some RMers who started out using the programs as early as RM95. But hey, it's just a number ).
Er... an intro at last?
Ok, I feel dumb. I signed up here in Oct 2009 but never made an introductory post ( I feel really delayed ). Some of you might know me from my games ( Enelysion and Lady of the Lion, but that one is more in the shadows for now. Or my cancelled Phantasy Star fan-game, which I realise was a bad thing to do... ). My other alias was Luchi or Luchino-chan over at RPGMakerVX.net and RMW.
So... er, hi? And I won't bother about telling you about myself because you'll get to know me soon enough ( I hope ). Unless you want to know about me now. XD
But hey, better late than never, eh?
So... er, hi? And I won't bother about telling you about myself because you'll get to know me soon enough ( I hope ). Unless you want to know about me now. XD
But hey, better late than never, eh?
Enelysion
I would say that the audio is the strongest aspect of the game, and the current version of the game should be alot easier ( and more fun )to play through ever since the enemies got a severe nerf ( bosses can still give the player a run for their money, though ).
But I do look forward to your review ( the full game hasn't got a single one since it was released in September ).
But I do look forward to your review ( the full game hasn't got a single one since it was released in September ).
Stat Games: Catching Fire
Ooh, I mananged to get both my games into Games that Generate Discussion and knocked Pom down to third place. XD ( raises arms in mock celebration ).
Tristian: Lady of the Lion
Elemental Logic 101
Having ideas is one thng, but executing them is another. I may need a partner to help me out on this project soon. =)
Ah, and Darcy. I sort of wanted to make her only steal stuff from human enemies/foes ( sort of makes a change from the Steal skill in-battle, where you can swipe just about anything ). She is more of a petty thief, given that if I were to give her a real job title, she'd be a spy of sorts. XD The kid is only fifteen, after all. No real job titles as of now, lol.
Ah, and Darcy. I sort of wanted to make her only steal stuff from human enemies/foes ( sort of makes a change from the Steal skill in-battle, where you can swipe just about anything ). She is more of a petty thief, given that if I were to give her a real job title, she'd be a spy of sorts. XD The kid is only fifteen, after all. No real job titles as of now, lol.
Game Length: Is it possible to make your game too long?
Most people who boast about having 30-40 hours of gameplay normally equals 25% Story and 75% filler for the most part. :\ For me, at least. 20 hours is more or less manageable, depending on the kind of game you're going for. But even that is hard to achieve. I suppose if you were to divide your game up into 20 one hour long 'chapters' ( like I'm doing for Lady of the Lion ), it becomes a lot more doable.














