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a 2.5d explorer/horror game about NEURAL-9, a memory disease that spreads via eye contact

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Slay the Lizard of Lunenberg! (and other thankless sidequests)

author=ngoomie
I seem to be experiencing a weird bug that's preventing me from progressing?

author=Krolan
I'm here to second the report given by ngoomie.


Thanks a ton for the bug reports!

You're very correct that the door->stair teleport was what was causing the problem. I've fixed some passability issues around that teleport that were introduced when converting the game for EasyRPG web. If you care to continue, the arrow puzzle past the well is the only task remaining for the Big Lizard Showdown. I appreciate the time taken to let me know where the issue was in such detail.

Also addressed the bunny bouncer bouncy squares.

Slay the Lizard of Lunenberg! (and other thankless sidequests) Review

author=TheRpgmakerAddict
EXCEPT that it did not took me less than an hour to complete!

heh, yeah after reading that and Muffle took 2 hours reading aloud, I removed that from the description.

Slay the Lizard of Lunenberg! (and other thankless sidequests) Review

Thanks for the review!

Re: not having enough cash for both items -- the game is designed so that for the first purchase, you can't get both. But whichever you pick, you'll unlock a path to a high-valuable trash item (worth 10gp) that enables you to purchase the other. So you can explore in whatever way feels more natural and it works both ways.


and trust me, I fixed that bunnysuit sequence break thing as soon as it was pointed out and before the event stream haha

Slay the Lizard of Lunenberg! (and other thankless sidequests)

Shameless CSS test post

Why are these forums relatively inactive?

author=iddalai
When Discord is the alternative, then "Don't like don't use it" starts to make a lot of sense! What does it matter if RMN's community is thriving, when all that means is that a bunch of new users are playing forum games or discussing non-game design topics over at Discord?

while the discord is admittedly 10:1 general chat to gamedesign chat, there is still way /way/ more on-topic discussion there than on the forums, especially for the newer generation of users that only picked up the software via Steam sales and aren't 10year+ vets, even for 2k/3.

Why are these forums relatively inactive?

Ha, yeah I guess it was silly to assume my numbers are similar to everyone else's when it's been a long while since I actually made any RPGs with RPGmaker. For those, I'd definitely think RM would be a better source of organic traffic. (I still kind of think itch.io gamepages make the RM equivalent not as enticing to new users, though, and I don't think either site is a good source of organic traffic without heavy promotion)

And I don't mean to say RM or its forums are obsolete, by the way -- I'm set up for monthly server donations and I still check the site daily. Sites/forums are better suited for a lot of things (and I think it's ridiculous the discord has a tutorials/assets channel when RMN is /right there/). But as for "why are the forums inactive?" I do think it's the alternatives available elsewhere, not that they're mobile unfriendly or have outdated design or w/e

Why are these forums relatively inactive?

Forum inactivity is mostly because RMN is a "community" site now -- it's only really useful to the people who have been part of the community forever. itch.io has superseded it as a smallscale hosting space and does everything gamepages do and better, and actually has traffic from people looking to play games, not just develop them. On the other end, RpgmakerWeb is a much more active (and officially supported) forum for technical support and longform discussion of the engines. What reason would someone new to RM have to hang around here when those options are available? Like, even the OP of this thread was only posting here because their registration was delayed on RMweb haha. I don't a web overhaul is likely to bring RM up to par with either of those peers in this space.

Re: discord, it's a lot more attractive for new people just looking to chat/chill and get casual feedback. Especially when we disallow "here's my game" threads when most people are here to talk about their own stuff. Twitter seems to be the best niche for shortform dev updates that don't merit entire blogs, and there's a lot bigger audience there.

Also I don't think Discord "killed" the site any more than the Slack killed it, or the Skype killed it, or the IRC killed it before that. There will always be people who want to chat -- it's just that those types are the majority left now that all other site functionality can be found better elsewhere, and "having a discord" is the only aspect where RM is up to date.

Kind of a shame that the IRC channel no longer exists. I've never made a Discord account and I never will.

I mean, it's spyware in the same sense that Chrome, Youtube, the entire Unity engine, Steam, iTunes, Instagram, etc are all "spyware." You can get a nice red-on-black scarepage for all those too if you want them https://spyware.neocities.org/articles/index.html

It's more a matter of what your expectations of privacy are with any corporate internet-connected software and the associated analytics.

rmn_thumb.png

Thanks, yeah, that's all JosephSeraph -- he definitely hit the promo illustrations out of the park

INSANE MAFIA (Sign Ups Open)

Seems like a fitting setup after last mafia, I'm in