SABIN1981'S PROFILE
sabin1981
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Nothing much to say, I love RPGmaker! =)
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Bug Reporting and Feedback Blog
The Help Me, I'm Stuck Blog
Ah, then I'll not bother.. haha. He cast Ninth Dimension every round when I fought him;
Cast > Benjamin died
Phoebe resurrects Benjamin
Cast > Phoebe died
Benjamin resurrects Phoebe
Ad infinitum, lol. When luck starts to play a part in things, that's when everything stops working for me - I'm insanely unlucky when it comes to randomised rolls.
Cast > Benjamin died
Phoebe resurrects Benjamin
Cast > Phoebe died
Benjamin resurrects Phoebe
Ad infinitum, lol. When luck starts to play a part in things, that's when everything stops working for me - I'm insanely unlucky when it comes to randomised rolls.
The Help Me, I'm Stuck Blog
Yeah, but how on earth do you even come close to beating it? The damage from Ninth Dimension is 8000 and up. What sort of level should I be to take on DM? Heh, I'd kill for a Scan spell XD
The Help Me, I'm Stuck Blog
What's Coming Up Soon!
I used the Bombs religiously in SNES MQ, multi-enemy hit? Om nom!
~edit~
Bombs are for single-enemies this time around (understandable :P) and they are 2h weapons? No shield when using Bombs?
~edit~
Bombs are for single-enemies this time around (understandable :P) and they are 2h weapons? No shield when using Bombs?
What's Coming Up Soon!
Yeaaaaaaah, #2 was my own fault. I avoided entering Bone Palace since I figured I'd get my ass kicked... but then I remembered that Tristam joins you in there and was much higher level, oops. I want his Life Drain skill, it's insanely kick ass! XD
What's Coming Up Soon!
Few things I've noticed so far:
1. In Level Forest there's a slime enemy stuck behind some trees because there's no route to him. The trees don't have an above-hero tile to symbolise going behind them, which means you can't access.
2. Holy crap the enemies do a lot of damage in the Desert Area, gone from being 5-30 damage around Foresta to 100-150 damage in the Desert.
3. No sleeping in random beds. I guess this is offset by the free stays in the Inn though.
4. Battlegrounds aren't there any more?? *shock*
5. NO CONTINUE?! That was one of the more distinguishing features of MQ; the option to continue back at the start of a fight if you're defeated. MQ was a tough game sometimes and this one seems to be even tougher :D
Either way, the game is still brilliant and I really am having a great time ^_^
1. In Level Forest there's a slime enemy stuck behind some trees because there's no route to him. The trees don't have an above-hero tile to symbolise going behind them, which means you can't access.
2. Holy crap the enemies do a lot of damage in the Desert Area, gone from being 5-30 damage around Foresta to 100-150 damage in the Desert.
3. No sleeping in random beds. I guess this is offset by the free stays in the Inn though.
4. Battlegrounds aren't there any more?? *shock*
5. NO CONTINUE?! That was one of the more distinguishing features of MQ; the option to continue back at the start of a fight if you're defeated. MQ was a tough game sometimes and this one seems to be even tougher :D
Either way, the game is still brilliant and I really am having a great time ^_^
Bug Reporting and Feedback Blog
You can adjust that yourself, either by editing the entries.reg file and changing the dword value to "0" instead of "1" and then running the reg file. Or you can manually edit the registry itself.
~edit~
Not sure whether it's an oversight or an actual decision, but you can no longer sleep in people's beds :D
~edit~
Not sure whether it's an oversight or an actual decision, but you can no longer sleep in people's beds :D
What's Coming Up Soon!
Aww yeah, the legality would be questionable then. Oh well, it was just an idea :D I'm going to keep playing and will be happy to continue giving feedback <3
What's Coming Up Soon!
Obviously I haven't gotten that far yet, so it might well just be already in, but how about the Dragon Claw? The one you use to latch onto distant objects and pull yourself towards them?
~edit~
Okay, I've been playing some more and I was thinking, since you're using the original soundtrack and not fan remixes (like from OCR or what have you) - why not simply use the MP3 OST? MIDI sounds okay and you've done a great job of arranging the soundtrack, but it does still lose some of that quality compared to the SNES SPC original, or the CD/MP3 OST.
I'm sure people wouldn't mind a larger download if it meant having pitch/tone-perfect audio :D
Either way, the remaster itself is amazing! You can really see the effort and attention to detail that has gone into creating it. I'm having a great time! :D
~edit~
Okay, I've been playing some more and I was thinking, since you're using the original soundtrack and not fan remixes (like from OCR or what have you) - why not simply use the MP3 OST? MIDI sounds okay and you've done a great job of arranging the soundtrack, but it does still lose some of that quality compared to the SNES SPC original, or the CD/MP3 OST.
I'm sure people wouldn't mind a larger download if it meant having pitch/tone-perfect audio :D
Either way, the remaster itself is amazing! You can really see the effort and attention to detail that has gone into creating it. I'm having a great time! :D













