STARDUST'S PROFILE
stardust
246
Developing and designing games, and everything that goes with: Storywriting, programming, designing grafics and other contents... it has always been a fascinating passion for me. <3 I'd love to work as an actual game designer.
I first came into touch with enterbrains RPG-Maker a few years ago. And since then I've stumbled upon many different engines and other "makers" but the RPG-Maker seemed to always pop up again. So I started my first "serious" project, entitled "Numina" with it.
I first came into touch with enterbrains RPG-Maker a few years ago. And since then I've stumbled upon many different engines and other "makers" but the RPG-Maker seemed to always pop up again. So I started my first "serious" project, entitled "Numina" with it.
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Numina
author=ellenor
Tried this last year I believe it was?
I really enjoyed it so I'm happy to see it can now be wishlisted on steam ^^
Any rough estimate on when it will be ready?
Thank you! Happy you enjoyed the demo :) I'm hoping to finish the release before the end of the year.
Numina
Numina
[RMMV] MV Finder
MVFinder is a utility for RPG Maker MV. It can search your entire game for the following:
- Items (receive/loose or sold in shop
- Weapons (receive/loose or sold in shop)
- Armors (receive/loose or sold in shop)
- Actors (joining/leaving the party
- Troops (Enemies)
- Calls to Common Events
- Variables
and display on which map and by which event they're called. One could say MVFinder is an advanced Event Searcher.
=> Get it now on itch.io
What's it good for?
This is useful if you want to find all instances of a healing potion in your game. Maybe you forgot where the party is supposed to find that important quest armor, or you want to check all maps where one enemy is actually appearing. The uses are plenty for a handy tool like this!
I wrote MVFinder for my own game Numina because I'm revising many items and it was very hard finding all the places in the game where they're actually used. So I put a lot of effort into this tool.
Requirements
Only for Windows! Requires .NET Framework 4.8 This comes with some versions of Windows, otherwise get it here.
The Bonds That Tie Us Together
author=bulmabriefs144
Is there a download link to this newest update? Or is this a future development?
It's in development :) Sorry for the very late reply, I didn't get a notification.
FINALLY!
author=LuZi
I can't see thumbnail, it says Unable to create thumbnail
Whops, thanks for letting me know!
author=NeverSilent
Wow, that's really awesome and impressive! You ported the entire game over to MV, just like that? That's not exactly a small amount of content we're talking here. I really hope things keep going as well for you and this project! Keep us up to date, please!
Thanks! I've tried to automate most of the work, but it was still a lot of fixing and adjusting.
Numina - Chapter #2 Announcement
Yeah, I'll definitely change a lot of things up until the final stages of the chapter. So I'll try and start translating around that time when most things are settled.
And don't worry! I know you put a lot of effort into testing through the game and writing your very valuable feedback which I really appreciate :)
And don't worry! I know you put a lot of effort into testing through the game and writing your very valuable feedback which I really appreciate :)
Numina
Numina
author=Aquablue11
Hi! Love the game a lot so far! The Story has gotten me hooked I will say!
Though I am having a bit of an issue with a certain stealth puzzle that occurs after the encounter in the forest of lost memories. Do you have any tips on getting past that area? Cause i'm currently stuck with no way to go
Thanks! Glad you're enjoying the story :) You actually have to sneak to the well on the left side, while the upper guard isn't looking. From there take the lower route towards the right, but make sure the guard there is occupied with reading while you pass him. Hope this helps!