VISITORSFROMDREAMS'S PROFILE

Hello,

My name is Daniel, I am an Australian animator and film maker living in the Australian outback.

Currently working on a game called "Shooty and the Catfish".

You can check out my animation and game work here:
https://www.youtube.com/user/VisitorsFromDreams

You can check out my gaming channel here:
https://www.youtube.com/user/Gerkinman
Flatwoods
Something mysterious has landed in Flatwoods.

Search

Filter

Is VR Killing the JRPG?

I think VR is getting a lot of real-world applications, more so than in gaming. Companies are using it for 3D modelling and looking at scale prototypes without having to manufacture them for example. I think for the not so distant future VR is going to have a much bigger impact in commercial environments than it will in consumer ones.

Is VR Killing the JRPG?

Traditional JRPGs cost a fortune to make currently due to scale, hell, Squares having to cut FF7 into parts. There's a reason there's so few of them now and it's not just a fall in popularity.

VR isn't killing anything, let alone JRPGs.

I still don't know what VR could even add to the genre, if it didn't do much for the west's more action-focused RPGs I can't see it doing anything for menu-based games.

How to make better rpgmaker trailers!!!

That tune slaps and slaps hard. Chiptunes, string hits AND a choir?

Super solid trailer.

How to make better rpgmaker trailers!!!

I think something thats worth discussing too is target audience, I dont think Ara Fell and Pulsating Mass have the same target demographic (theres some cross over sure but people who are into classic turn based fantasy RPGS played strait and people who like weird quirky indie games are generally a little different from each other) and for that reason tailering your trailer to a format that best suits its genre is important. I dont know that a trailer format that suits turn based RPGs would work that well for a Yume Nikki'like like Happup for example.

How to make better rpgmaker trailers!!!

I dont mind the walking shots if the point of them is to show off how weird and diverse your games environments are, but thats about it.

As for RPGM trailers, Lisa 2014 trailer is still the gold standard imo.

Featured Game, Featured Dev: zDS

Really great read, congrats zDS. ~ <3

February Games Roundup

author=Cap_H
Yes, there's a tutorial to make it work, tho. I should have done it years ago instead of complaining on every other gamepage.


Why you gotta go make life hard by using Linux instead of using a shit platform like everyone else. :P

February Games Roundup

author=Cap_H
It's not a performance issue, it's just that I haven't figured out how to configure wine to make them or MV run yet.


Wait, why do you need to use wine? I only thought that was needed by mac folk and I supplied a version for that. Are you on Linux?

February Games Roundup

author=Cap_H
A good month for demos I would say!
Also, I would have finished and review Shooty and the Catfish by now if I were able to run MV games.


The whole not being able to run MV games thing really befuddles me. My 2011 Macbook pro runs the game at 60fps with no drops so its all very confusing to me. :(

February Games Roundup

Thats a solid line up of games despite the short month!

Congrats everyone who released something. :)
Pages: first 12 next last