| Title |
Source |
Info |
|
FALLING OBJECT FROM CEILING OR SKY (REVISED)
You can have an item, chest, etc. fall from the ceiling or from the sky.
|
|
03/13/2021 04:27 PM
|
|
The Sound of Game Make
Wherein I discuss how I make music...hopefully in a way that helps you.
|
|
03/11/2021 11:18 PM
|
|
Using Abel-Ruffini theorem on encryptions
It's easy to form polynomial equations from their roots but the opposite is hard
|
|
01/25/2021 12:47 PM
|
|
Trap and Trapfinding System
A relatively easy to create trap system using Random Number Generation
|
|
01/20/2021 11:45 PM
|
|
Monster Kill Quest With No Scripts
A Monster Kill Quest where the player can keep count of Kills.
|
|
12/23/2020 11:30 PM
|
|
Simple Light Urns to reveal a Hidden Stairway Event
Puzzle event using only Events, Switches and Conditional Branches.
|
|
12/03/2020 05:19 AM
|
|
Pixel Game Maker MV Review
An Engine Review
|
|
10/24/2020 09:54 AM
|
|
Loading Screen Common Event...(WOLF RPG)
You know how when you transfer from map to map there's a Lag a bit from a certain event! well this is a loading screen to cover the screen for short amount of time to load those thing properly
|
|
08/30/2020 05:22 AM
|
|
How to make Door Animation (WOLF RPG)
Animation of A Door, although this is not really exactly that Good... but it's quite bit okay for me
|
|
08/30/2020 05:13 AM
|
|
Emoticon Common Event Tutorial (Wolf RPG)
This Tutorial is how you put a Emoticon on the Hero or the NPC
|
|
08/30/2020 05:04 AM
|
|
Jump into Javascript part 10
In which we base some gamebattlers.
|
|
08/03/2020 12:02 AM
|
|
Slip into Ruby - Under the hood part 20: Windows no more
In which we finish the endless coverage of Window classes.
|
|
07/23/2020 12:09 AM
|
|
Slip into Ruby - Under the hood part 20: Windows 2: Electric Boogaloo
In which the 3-year hiatus finally ends.
|
|
06/28/2020 11:13 AM
|
|
[Maniacs] Simple custom damage popup
A very quick way to customize the damage popups in your game.
|
|
05/06/2020 08:23 AM
|
|
[Maniacs] Custom Battle Interface 1
Ever wanted to make your own battle interface? With the Maniacs patch, it's pretty easy!
|
|
05/05/2020 08:40 PM
|
|
A Boss Guide to Bosses: Part 1
Let me boss you around a bit as I talk about my favorite element of video games: the boss.
|
|
04/30/2020 05:39 PM
|
|
A Rundown on How Versioning Works on RPG Maker
An article about how one should do versioning for their games, especially in RPG Maker.
|
|
04/17/2020 12:14 AM
|
|
RPG Maker Cola Podcast #011: Therapists, Moons & Eyes (w/ 16bitking, Calunio & StarSkipp)
It’s a chill space where we get together skilled developers from the RPG Maker community to chat cordially and occasionally non-cordially about game development, game design and probably a whole bunch of unrelated other stuff, too!
|
|
03/28/2020 10:41 PM
|
|
RPG Maker Cola Podcast #010: A History of RPG Maker and RPGMaker.Net (w/ Archeia, Caz, Craze, Ocean, Liberty)
It’s a chill space where we get together skilled developers from the RPG Maker community to chat cordially and occasionally non-cordially about game development, game design and probably a whole bunch of unrelated other stuff, too!
|
|
03/16/2020 02:18 PM
|
|
Rpg Maker Cola Podcast #009 (w/ Housekeeping, visitorsfromdreams, zDS)
Your favourite game developers talk about rating Romancing Saga 2 on its romance, its sagas and its 2, the power of reusing assets while nobody notices, development methodology and why for some it just can be one big waterfall, and a rallying cry to MAKE.
|
|
03/08/2020 08:30 AM
|