This game is a work of fiction. All persons, places, religions, laws and names appearing in it have no relation to the real world.
This game started out as a short story that I wrote for an English assignment during my high school days. It developed into something much more complex since Japanese animation became one of my main hobbies and inspirations.
Now all those ideas have been fully realized into a game, which I hope, everyone can enjoy.
The full name of this project is: Megami Ankhanessa no Monogatari (The story of the Goddess Ankhanessa): Journey to the East.
Current version: 3.01.
Recommended age: 13+ Contain elements of fear, cartoon violence, mild bad language and reference to alcohol.
Cursor Keys - Movement, Z - Interact, X - Menu/Cancel, Hold shift+Direction - Dash.
Psychic Combat - Cursor Keys, Z, X, A, S.
Chain Combo commands - Cursor Keys, Z, X.
(Recommended you don't change these keys especially Z, X, A, S as they are needed to be inputted correctly during combat).
Music: Danmachi OST, Voice: SNK Playmore
Set in the magical world of Eos, a shadow is forming in the east across the demilitarized zone, which separates two powerful nations, the Chaos Imperium in the east and the Holy Empire of Ankhanesia in the west.
They have been in a state of religious cold war for over half a century. The Chaos Supremacists, led by the Imperious-God-Emperor, Xanaphos the Invincible, has been amassing an army the likes of which the world has never seen before. An army bred for one purpose – the total domination of the western-lands, and the destruction of all ideologies that do not conform to its ideals.
Meanwhile in the west, the Ankhanesian Empire is fractured. A civil war has gripped the nation, and the Holy Emperor, Cyrus I, is in a coma due to the trauma of the assassination of his wife and five children.
Their deaths are a total mystery because no bodies have been found.
The story of the game begins, 14 years later, when the fragile peace between the two nations and their allies, is suddenly destroyed.
The Northern Hemisphere of Eos and the Prismoni Union:
The north pole is located at the centre of the map. The equator is around the edge.
The shape of the supercontinent bears some resemblance to a phoenix.
Prismoni Union map: https://rpgmaker.net/games/10201/images/83109/
No random encounters. Enemies can be seen and have line of sight and their own behaviours. They have elemental strengths and weaknesses so a good strategy will save your life.
Random item placement and drops. Each playthrough will always be different.
All playable characters and bosses have voiceover.
No level grinding required. All enemies level up with the player. New allies will join the party at a similar level to the player. Certain gear will give the player an advantage.
The number of times you can use a skill is limited until you replenish it by resting or using potions. So that you can't spam the same strong attacks.
Use them wisely.
Day and night system with on-screen clock, seasons, and a dynamic lighting system.
Plenty of puzzles inspired by the game, Chip’s Challenge, a Windows 98 game to rack your brains.
Input chain commands during battles to create combo attacks to inflict more damage.
10-15 hours of non-stop adventuring.
Let's play video by KingKobora.
Story and Design: Nakoruru
Graphics: Kadokawa, Enterbrain, Hiddenone, Morillus, Mack, The Infamous Bob Bon, Telmina, TheStoryeller01, TheHarmp, Avery, ArctheMonkey, Indrah Arc, Pandamaru, Minnow, Chiara, Celianna, Palxan and Verdibona, Chalkdust, Thalzon, RavenBlackbird, byBibo, TTKOZ, Cyanide, Sinnistar, Haydeos.
Art: Michael Rookard, マゼラン.
Music and SFX: Kadokawa, Murray Atkinson, YouFulca, Derek & Brandon Fiechter.
Coding: Yanfly, Moghunter, PrimeHoover, Terrax, Himeworks, Galenmereth.
Voice: SNK Playmore, Konami.
Visit YouFulca/Wingless Seraph for the awesome music:
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