This game is a work of fiction. All persons, places, religions, laws and names appearing in it have no relation to the real world.
This game started out as a short story that I wrote for an English assignment during my high school days. It developed into something much more complex since Japanese animation became one of my main hobbies and inspirations.
Now all those ideas have been fully realized into a game, which I hope, everyone can enjoy.
The full name of this project is: Megami Ankhanessa no Monogatari (The story of the Goddess Ankhanessa): Journey to the East.
Current version: 2.01.
Recommended age: 13+ Contain elements of fear, cartoon violence, mild bad language and reference to alcohol.
The sequel, Journey to the East II: The Empress and the Sorceress, can be found here
Cursor Keys - Movement, Z - Interact, X - Menu/Cancel, Hold shift+Direction - Dash.
Psychic Combat - Cursor Keys, Z, X, A, S.
Chain Combo commands - Cursor Keys, Z, X.
(Recommended you don't change these keys especially Z, X, A, S as they are needed to be inputted correctly during combat).
Music: Danmachi OST, Voice: SNK Playmore
Set in the magical world of Eos, a shadow is forming in the east across the demilitarized zone, which separates two powerful nations, the Chaos Imperium in the east and the Holy Empire of Ankhanesia in the west.
They have been in a state of religious cold war for over half a century. The Chaos Supremacists, led by the Imperious-God-Emperor, Xanaphos the Invincible, has been amassing an army the likes of which the world has never seen before. An army bred for one purpose – the total domination of the western-lands, and the destruction of all ideologies that do not conform to its ideals.
Meanwhile in the west, the Ankhanesian Empire is fractured. A civil war has gripped the nation, and the Holy Emperor, Cylus I, is in a coma due to the trauma of the assassination of his wife and five children.
Their deaths are a total mystery because no bodies have been found.
The story of the game begins, 14 years later, when the fragile peace between the two nations and their allies, is suddenly destroyed.
The Northern Hemisphere of Eos and the Prismoni Union:
The centre of the map is the north pole. The equator is located around the edge.
The shape of the supercontinent bears some resemblance to a phoenix.
Prismoni Union map: https://rpgmaker.net/games/10201/images/83109/
A young girl from Gailport. A snowy fishing town, in the Prismoni Union, west of the demilitarized zone. She was abandoned at birth by her mother.
Her hometown is attacked by an unknown army from the north, and she flees in search of refuge in the south towards Artisala, the capital.
Karys Sana Merkel
Karys was an outspoken and troublesome girl during her childhood.
As punishment, she was sent to study at the Sisterhood of the Silbermond Convent: A famous but really strict religious institution, dedicated to the worship of Silvia, and renowned for its research in water magic.
She has come to Prismoni to look for someone.
A naval officer of the Royal Navy of Pendragonatra. He is the childhood friend of Queen Henrietta. He commands the fastest ship in the navy, the HMS Pegasus.
Rauf is an orphan, abandoned on the streets when he was a child, but later taken in by a Rothian merchant family.
The national champion of making tea in the kingdom of Pendragonatra. She may look like an ordinary maid, but she is a top-grade martial artist and a devout Silvanian. Rauf's personal maid and bestfriend.
An amnesic creature from the astral plane. He is looking for his master, but can't remember what he/she looks like.
An archer from the city of Somensk. She is traveling to Artisala to see her parents.
Anya's pet dog, but something is wrong with him.
A mysterious woman. She appears out of nowhere. Is she friend or foe?
No random encounters. Enemies can be seen and have line of sight and their own behaviours. They have elemental strengths and weaknesses so a good strategy will save your life.
Random item placement and drops. Each playthrough will always be different.
All playable characters and bosses have voiceover.
No level grinding required. All enemies level up with the player. New allies will join the party at a similar level to the player. Certain gear will give the player an advantage.
The number of times you can use a skill is limited until you replenish it by resting or using potions. So that you can't spam the same strong attacks.
Use them wisely.
Day and night system with on-screen clock, seasons, and a dynamic lighting system.
Plenty of puzzles inspired by the game, Chip’s Challenge, a Windows 98 game to rack your brains.
Input chain commands during battles to create combo attacks to inflict more damage.
10-15 hours of non-stop adventuring.
Let's play video by KingKobora.
Story and Design: Nakoruru
Graphics: Kadokawa, Enterbrain, Hiddenone, Morillus, Mack, The Infamous Bob Bon, Telmina, TheStoryeller01, TheHarmp, Avery, ArctheMonkey, Indrah Arc, Pandamaru, Minnow, Chiara, Celianna, Palxan and Verdibona, Chalkdust, Thalzon, RavenBlackbird, byBibo, TTKOZ, Cyanide, Sinnistar, Haydeos.
Art: Michael Rookard, マゼラン.
Music and SFX: Kadokawa, Murray Atkinson, YouFulca, Derek & Brandon Fiechter.
Coding: Yanfly, Moghunter, PrimeHoover, Terrax, Himeworks, Galenmereth.
Voice: SNK Playmore, Konami.
Visit YouFulca/Wingless Seraph for the awesome music:
Please follow me on facebook if you like to show your support for the game:
Please follow me on Youtube if you like to see videos of the game.