ANARYU'S PROFILE
Anaryu
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Noxie Nation - RPG Maker Youtube Spotlights
I saw this comment and awesome to see you added it as media as well.
Thanks for the spotlight, I really loved this old project.
Thanks for the spotlight, I really loved this old project.
Release Something Weekend
author=MISTER BIG T
Hey I didn't make Lost Universe. Can someone remove it from the team because I have no idea how it even got there.
Yeah, that's mine, how the heck did that get there? (That's also really old and hasn't changed in forever.)
BoutallesTogether
author=Link_2112
i just thought i saw in the options a way to set camera rotation, so i assumed it was there. i didn't feel like i needed it, in what little i did so far heh
the spot in the house is along the wall south of the furnace.
what about using the mouse in the main menu/character creation? the cursor is there and interacts with the text boxes, but not each option.
author=Link_2112
i just thought i saw in the options a way to set camera rotation, so i assumed it was there. i didn't feel like i needed it, in what little i did so far heh
the spot in the house is along the wall south of the furnace.
what about using the mouse in the main menu/character creation? the cursor is there and interacts with the text boxes, but not each option.
I just uploaded a new version with those fixes and a quick fix I've been meaning to do to make the camera tracking when you load a level faster and smoother.
I've been iffy on including the support for the mouse in the menus, I only use it when you need to press a mouse type button or change the text, I might even replace those. I wanted the game to mostly be run with the keyboard and controller shortcuts so the mouse use would be minimal - thoughts?
EDIT: I've also set up a public server for people to hop into to try it out.
The default values for the "Host" and "Find" Public game are correct.
BoutallesTogether
author=Link_2112
neat. the graphics and animations are all very smooth and well done.
x seems to put me below the ground for a few seconds. if i press it while jumping i drop quickly. i didn't rotate the camera and when i went into the house, there was one little spot i could stand that would make the roof appear even though i was still inside.
will the menu interface use the mouse to click stuff?
Oops, I never shut off the X button for testing extra animations. It's trying to do a face-palm I think, but that's a really old animation for a different model. I'll turn that off. : )
Thanks for the note on the house too.
I didn't plan to have the camera rotate at all - I'd just focus on keeping things in visible areas and angles.
I had rotation in there, but found that one of the "nice" things about 2D is that without a camera you can play the game knowing you'll see everything important and that you're never fighting a camera, the worst case is that you might need to back off to get an enemy out of a hard to see spot.
I might play with the angle a bit still, make it a little higher and use special camera angles when you're talking with people instead (although we expect to use portraits in the long-run, just no time for any for the demo.)
Release Something Weekend
I think there's just a lot of submissions to get through, mine took quite awhile to get approved, but it's up!
Game Profile, ho!
Game Profile, ho!













