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Noxie Nation - RPG Maker Youtube Spotlights

I saw this comment and awesome to see you added it as media as well.

Thanks for the spotlight, I really loved this old project.

Release Something Weekend

author=MISTER BIG T
Hey I didn't make Lost Universe. Can someone remove it from the team because I have no idea how it even got there.


Yeah, that's mine, how the heck did that get there? (That's also really old and hasn't changed in forever.)

BoutallesTogether

author=Link_2112
i just thought i saw in the options a way to set camera rotation, so i assumed it was there. i didn't feel like i needed it, in what little i did so far heh

the spot in the house is along the wall south of the furnace.

what about using the mouse in the main menu/character creation? the cursor is there and interacts with the text boxes, but not each option.
author=Link_2112
i just thought i saw in the options a way to set camera rotation, so i assumed it was there. i didn't feel like i needed it, in what little i did so far heh

the spot in the house is along the wall south of the furnace.

what about using the mouse in the main menu/character creation? the cursor is there and interacts with the text boxes, but not each option.

I just uploaded a new version with those fixes and a quick fix I've been meaning to do to make the camera tracking when you load a level faster and smoother.

I've been iffy on including the support for the mouse in the menus, I only use it when you need to press a mouse type button or change the text, I might even replace those. I wanted the game to mostly be run with the keyboard and controller shortcuts so the mouse use would be minimal - thoughts?

EDIT: I've also set up a public server for people to hop into to try it out.
The default values for the "Host" and "Find" Public game are correct.

BoutallesTogether

author=Link_2112
neat. the graphics and animations are all very smooth and well done.

x seems to put me below the ground for a few seconds. if i press it while jumping i drop quickly. i didn't rotate the camera and when i went into the house, there was one little spot i could stand that would make the roof appear even though i was still inside.

will the menu interface use the mouse to click stuff?


Oops, I never shut off the X button for testing extra animations. It's trying to do a face-palm I think, but that's a really old animation for a different model. I'll turn that off. : )

Thanks for the note on the house too.

I didn't plan to have the camera rotate at all - I'd just focus on keeping things in visible areas and angles.

I had rotation in there, but found that one of the "nice" things about 2D is that without a camera you can play the game knowing you'll see everything important and that you're never fighting a camera, the worst case is that you might need to back off to get an enemy out of a hard to see spot.

I might play with the angle a bit still, make it a little higher and use special camera angles when you're talking with people instead (although we expect to use portraits in the long-run, just no time for any for the demo.)

Release Something Weekend

I think there's just a lot of submissions to get through, mine took quite awhile to get approved, but it's up!

Game Profile, ho!

Release Something Weekend

Our demo will be empty, but that was expected.

The Screenshot Topic Returns

Placeholder stuff and just a test environment.

(Too big so just made them links.)

Screen 1
Screen 2
Screen 3

I believe I'm the third strongest among us.

author=kentona
*flexes makerscore*


*flexes sheer numbers of completed projects*

So you want to be a game developer?

Good article!

Release Something Weekend

RMN allows non-RPG Maker games though.

So it's like the CFL with some management for home-grown leagues that the NFL doesn't even care about added in.