ATEN'S PROFILE
Aten
1570
I'm a hobbyist game maker. I like making games as both a hobby and a challenge. I'm currently trying to make a game using the Linear Motion Battle System similar to Tales of Eternia. If you are interested, check out my youtube of the progress! Located here:
http://www.youtube.com/watch?v=kKjDVZON0-4
I also dabble in programing software and I've made some nifty utilities but my best one so far is a Save Editor for Final Fantasy XII. Get it here:
http://www.youtube.com/watch?v=lh-Ek_l3g80
http://www.youtube.com/watch?v=kKjDVZON0-4
I also dabble in programing software and I've made some nifty utilities but my best one so far is a Save Editor for Final Fantasy XII. Get it here:
http://www.youtube.com/watch?v=lh-Ek_l3g80
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Something happened...
yeah, I explained this IN DETAIL at GW some months ago. Basically, your database has been wiped, and it's not coming back, unless you had a backup. Tough luck man :(
[Rm2k3] shift button = instantenous message?
Long as we're talking about that, let me just say that I really despise "instant" messages. There is absolutely no incentive to read them when you can just rat-a-tat-tat skip them. (and it's soo enticing to skip them) Whenever given a choice (in pro games) I usually pick "fast", but never instant.
How tolerant are you to legitimately difficult bosses?
post=121590
I never played Legaia 1, but I played 2.
That's too bad because Legaia 2 is NOTHING like Legaia 1. There is no sense of fear or dread at boss battles. Legaia 2 falls into more of what mog said, ala
"Oh gee willikers I wonder what strategy will allow me to have a great round of fisticuffs with this adversary"
Then you do 1 variable arts and *boom*, battle over :\
[Rm2k3] shift button = instantenous message?
Sleeping Wind.... Dude... from what I can tell, you've been using rm forever since GW, and YOU JUST NOW noticed this? Are you for real man?
Question
It's not gonna work because I think XP uses a checksum and editing the exe will obviously alter the checksum and make the exe useless/corrupt. I'm not 100% on this though.
Atonement (working title)
I can't take any story seriously, that is conveyed via RTP. I just can't. It's not the fault of the story, or the game, it's just that.... It's RTP, we've played thousands of games with RTP and eventually, they all look the same. "Oh look, there's default RTP hero Zack but now his name is Bob".
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Hmm... I think I should add an "on the wearer" at the end. ""Opponent takes half of the total damage he inflicts on the wearer". Anyway, what this means is that, for example, if an enemy hits you for 120 damage, they will take 60 damage themselves. If they hit you for 9999, they will take 4999 themselves.













