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DE
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Pixelart lives... AGAIN!

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So, uh..this pissed me off...

@Tyranos - you sound like a character from a bad anime.

In this topic I briefly comment on every video game I've ever played.

You won't understand how great an impact FF7 had on videogaming if you didn't have at least a few years of gaming experience at the time of its release (and was preferably born before 1985).

This game has single-handedly changed the western world's perception of RPGs and sold millions of PSOnes. And no, not only due to AWESOME graphics (which were simply mind-blowing back then), great soundtrack, good gameplay and an anime-like story, which, in the days when anime really just started "penetrating" the western market, was something so utterly fresh and I dare say "mature", that it's no wonder people rushed to the stores to get their copies. Even those gamers who hadn't touched an RPG with a ten-foot pole before.

There was simply no other game which had such a dark and detailed CYBERPUNKISH (SF jRPGs were almost nonexistant at the time) world and developed characters. Sure, it may all seem laughable in 2009, but back then FF7 was unquestionably the best jRPG ever.

I know it's RAD to be an FF7 hater nowadays, but please, don't be the aforementioned moron.

Guess the Game!!!

Under a Killing Moon or some other entry in the series?

RMN Chain Game Idea

I don't see a reason for a chain game to contain any form of battle system, or any other system for that matter.

Its purpose isn't to create a quality game, but a fun game, at least for the creators :)

RMN Chain Game Idea

author=brandonabley link=topic=2874.msg55569#msg55569 date=1231783381
I would be up for a community game not made in RPG Maker 2000 or 2003.

And have 2 people participate? Sure!

RMN Chain Game Idea

I've always loved the idea of (insert number)-days collaborative games, like the Alex series on GW.

Basically everyone can submit one map, and all the different maps don't have to be logically linked together.

One problem with classical chain games (one guy makes some maps, then another one makes his own) is that the longer they take, the less chance of finishing them; the motivation drops after a month or so. With Alex-like games everyone does their maps at the same time and since there's a strict time limit, no one goes over the top with their map, and more get finished.

In this topic I briefly comment on every video game I've ever played.

This thread is epic.

A GGZ Member draws near! Command?

Since you're here, tell Mancellor I want Shichimenchouken full version right-NOW!

Also, Hecatomb download link plz.

Screenshot Schmeenshot

Posted on GW, might as well do it here. Game's coming along nice (projected game time 30min - 1h, so don't expect an epic).

RMN3 Changes (EVERYONE READ)

Umm... you have a project?