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Legends Of Illarion 2: S...
Prequel to the RM2K3 game Legends Of Illarion: A desperate goddess intervenes in mortal affairs, leading to a future of conflict between the Younger Gods.
Prequel to the RM2K3 game Legends Of Illarion: A desperate goddess intervenes in mortal affairs, leading to a future of conflict between the Younger Gods.
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Watercolor characters portraits and facesets
Does anyone play rpgmaker games?
Do video games exist?
Are you talking about the video game we're living inside right now? Or do you mean the games inside the game?
Does anyone play rpgmaker games?
Nobody plays RPG Maker games, not even the people who make RPG Maker games.
Anyways, I have no time to play your game, but I want you to go play my game ok?
Anyways, I have no time to play your game, but I want you to go play my game ok?
Flowers of the Valley
Hey there, I tried your game for a bit and it was kinda cute and fun, but there's some issues that make it hard to play:
1) I can't find out how many days it takes for each type of flower to bloom, except maybe when it's mentioned the first time you receive one.
2) I can't check the current state of a flower before cutting it, whether it's fresh, normal, or withering, etc.
These 2 things combined make it very hard to play, given how important it is to manage everything properly ahead of time to know when to harvest your flowers. One mistake and some of your flower gardens will be completely out of reach and left to die. There's too much info to remember, especially if I put down the game for any length of time, there's no chance I'm going to remember the state of my flower gardens, or the info for each type of flower.
Bugs:
-if you try to push the rock from above (northwest of starting area) or at least something related to that area, your hotkeys like W and S will stop working.
-continue is misspelled in the title screen
1) I can't find out how many days it takes for each type of flower to bloom, except maybe when it's mentioned the first time you receive one.
2) I can't check the current state of a flower before cutting it, whether it's fresh, normal, or withering, etc.
These 2 things combined make it very hard to play, given how important it is to manage everything properly ahead of time to know when to harvest your flowers. One mistake and some of your flower gardens will be completely out of reach and left to die. There's too much info to remember, especially if I put down the game for any length of time, there's no chance I'm going to remember the state of my flower gardens, or the info for each type of flower.
Bugs:
-if you try to push the rock from above (northwest of starting area) or at least something related to that area, your hotkeys like W and S will stop working.
-continue is misspelled in the title screen
Rave Heart Review
You're welcome, Starmage! It really does remind of a fun and quirky space adventure like The Fifth Element. You should also watch that movie if you haven't already.
I think you can use Add Label/Jump to Label for each of the Cancel branches, to help you jump back to different parts in your event page.
I think you can use Add Label/Jump to Label for each of the Cancel branches, to help you jump back to different parts in your event page.
Seeking for someone who can help me with puzzles and a proofreader
Special 2000th Download Blog!
@DisfunctionalKarrmel
Thank you! And thanks for reading through my blog haha! Spacesave is a great game too. I'm sure more people will discover this hidden gem soon!
@InfectionFiles
Thank you too!
Thank you! And thanks for reading through my blog haha! Spacesave is a great game too. I'm sure more people will discover this hidden gem soon!
@InfectionFiles
Thank you too!
Legends Of Illarion 2: Sins Of The Gods Review
Thanks again for your kind words, aquatorrent! It means a lot to me, especially coming from someone like yourself who has played and reviewed so many games.
Yeah, mages used to have to choose between 2 weapons for either AOE or single target spells, so I made the latter stronger to give more incentive, but I might have to re-balance it a bit now that they can use both. And yeah, I put the gloves in the accessory slot to sort of even out the available items for each slot.
Yeah, mages used to have to choose between 2 weapons for either AOE or single target spells, so I made the latter stronger to give more incentive, but I might have to re-balance it a bit now that they can use both. And yeah, I put the gloves in the accessory slot to sort of even out the available items for each slot.














