FORGOTTENDAWN'S PROFILE

Hi! I make stuff.

I no longer post anything here.
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The Linear Game
Walk from point A to B.

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March 2018 Misao (im)Possibles

These titles look very interesting, I might check out those puzzlers.

I'm also humbled to be a part of this batch~

The Linear Game

author=ebuchikus
I would like to see ending 2 as well, but not sure how to find it, how can I get to it?


Talk to the last NPC, the one in the ruins-like area, and then head all the way back to A.

The Linear Game

Hi, thanks for sharing your feedback! I'm gonna reply to it quote-by-quote since you've been so insightful.

author=ebuchikus
During my first playthrough I have seen one of the characters mention other players screwing with game files in order to get a shortcut to the point B, which made me think that perhaps it's something I will have to do in order to get another ending. But that's as far as I could have figured things out.

I wasn't really sure what kind of game files to modify since nothing inside of the game folder looked really suspicious or out of place. The most obvious guess would be to do something to map files, for example deleting or renaming them, but since I am somewhat educated about how rpg maker works I knew that it most probably wouldn't do anything (although I still tried it, to no success).

I could have, of course, opened rpg maker 2003 and use it to modify the game... If only I had it.

I have looked in the comments for a clue and saw a comment from the developer that the game can actually be cleared without any files modifications. That felt pretty confusing and misdirecting.


I can see how it could be misleading. To be honest, the quote itself was both meant as a bit of a joke and, I guess, a red herring to the fact that this game can still be thwarted through other means. I did see how a number of players thought it could lead to another ending, but so far I haven't really been planning on literally implementing such a mechanic.

And yeah, the game's various endings (whoops, spoiler?) can still be unlocked without needing to manually override the game files. Because these alternate endings require you to step away from what the game wants you to do, being hidden is kind of the point.

After that I have read the spoiler about how to reach another ending:
While I have noticed that I can talk to the character for the second time, there was nothing really which would hint at the fact that the invisible wall would disappear after I do so, neither was there anything to make me want to go back and check the wall again.

It would seem like the secret ending would be something very interesting and intriguing, but it was not. The game just quit, without any resolution.



Yeah, that's actually the thing. I designed the game with the assumption that the player would try anything to break it and steer away from the main objective, which is a pretty common (as well as necessary) practice among playtesters and any genre-savvy individual. So, it's literally about brute-forcing yourself to break it, and lo and behold, that's what you get. There's no resolution because you, like, broke the game.

It felt as if there should have been some kind of message behind the game, but I failed to see it. I would have also loved to explore the game a bit more, but walking through the same locations over and over again requires a lot of patience and time and, like in the example with ending 2, is not rewarding.


Well, I understand the constant walking may not be everyone's cup of tea, but I'm honestly smiling right now because the point of the game is to simply walk from point A to B. That's really all there is. :D

If the glitch ending is what you're referring as Ending 2, that's actually Ending 3. Just to make it clear. If you're actually referring to the alternate ending, then... I guess maybe the punchline wasn't enough for you?


I hope my feedback was useful, and good luck with your later projects!


It was an interesting read, and again, thanks for sharing your thoughts!

Let's Play: The Linear Game

Thanks for playing!

The Linear Game

author=pixeldango
thank you it worked...nice game dude

Thank you, glad it worked out!

The Linear Game

author=pixeldango
The game is not working here...it says cannot open System2C file....someone know how to fix it?


I've encountered this error from one of my testers. The solution might sound counter-intuitive but redownloading RTP from their website seems to do the trick. I'm thinking the reason why it does that might be a difference in engine versions. I have the Steam 2k3 version of the engine, so if by chance you got RTP 2k3 through... different means, that might explain why.
Try it out and let's see what happens.

The Linear Game

author=Waxius
Yep.. I just had to remove an event... to allow me to touch the 3rd ending event.


To my knowledge, there's no need to do that. I just downloaded the build to double-check.

The wall automatically removes itself upon talking to the first NPC again, after going left for the first time.

The Linear Game

author=Waxius
I loved the scenery, made it to point B! :)
I also restored and saw the 2nd ending, though I don't know if it's possible to get the Glitch Ending 3 without cheating somehow.

Well done!


Thank you! If by cheating you mean hacking through the game files, then it is possible to achieve it through in-game means. It's just a little less obvious, but it should make enough sense. :)

The Linear Game

author=Waxius
Downloaded! I'll play it tonight, looks like fun.


Awesome, I hope you have fun!

The Linear Game

author=Frogge
For such a short game, this was actually quite entertaining. The visuals are definetly the best part of it, and some of the dialogue was pretty funny.


Thanks! Glad you enjoyed it. Yeah, Pancaek did a great job with the main parallaxes. Fun fact: the game originally featured an inverted color scheme.