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Characters (Concept art + description)

She's not that good at coding because she doesn't enjoy doing it.

(said no one ever) spacing it would be good

Almost always gets into trouble for not mincing words

He is often playful, humorous and believes that he knows how to deal with the girls.
Nice concept art but the grammar could use some looking over. Ney looks like he's ready to play some Yugioh.

So are there antagonists trying to infect people's technology with viruses and the Watch Cats have to stop them? Or is it not that kind of story?

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Apparently he's the only one who has ears in the family (portrait-wise). :O

He looks weird with those Buddha-ears and dimples. Interesting enough, his beauty mark looks okay when his eyes are open but to me it looks strange when they're closed. You know, on account of him having a similar-shaped nose.

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Goofing should be goof.

Nightmare

Okay, so I finally got around to finishing it... like 2 weeks later. Short game but considering the 9 challenge, that's to be expected. Battles are easy which makes the NPCs' dialogue about cautioning you to stock up on items and how dangerous the enemies are to be kind of... laughable?

The forest battle background seems out of place in a nightmare since it's quite well-lit in an otherwise dark game. The cartoon-like enemies also don't really fit the atmosphere. Neither is the "funky" normal battle music for that matter.

The dialogue spoken by the phantoms sounded like something a corny stereotypical villain would say, especially the ending.

The equipment wasn't very diverse in effects/skills. I know you could only make 9 of them but still. The chain challenges, while a neat way to reward you, are kind of moot when you get better equipment from fighting plot battles (when the phantoms are released). Not to mention how the start with half your health/no MP penalties are easily subverted with a HP/MP potion respectively.

And speaking of those phantoms, I expected them to all be bosses but only the last one is. Kind of a disappointment to find the first three are just normal encounter enemies. Like when you read: "Three phantoms have taken residence in the Mayor's Manor, The Ruins, and The Town." you kind of expect them to be bosses since it sounds like a classic RPG plot where the hero must go and expel the demon lords from those areas.

Watch_Cats

Wow, both the character and background art are amazing. Looking forward to playing this.

So each character has their own story mode?

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Willistoria

When you say 'fairly short game', how long would it take to beat it?

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Militibus Elementis Arc 1

Keldanite looks cool with those wings so I'll give this a try.

Nightmare

Ah, that's kind of disappointing since it's not one of those shared dreams. Well, really I'm just bothered by the thought that this might not be challenging since you only have one character to fight your battles and so that limits how strategic battles may be if you can only perform one action per turn.

Then again, Cope Island got around this by giving the soloist additional actions as they progressed further.

I'll just have to see.