HOUSEKEEPING'S PROFILE

My name's Kasey Ozymy. I'm a game designer from Texas. I made Jimmy and the Pulsating Mass and am currently working on Hymn to the Earless God.

Check out Hymn to the Earless God:
https://store.steampowered.com/app/2165130/Hymn_to_the_Earless_God

Buy Jimmy:
https://store.steampowered.com/app/706560/Jimmy_and_the_Pulsating_Mass/
Hymn to the Earless God
Live and die on a hostile world.

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June Update: Special RMN Edition

@visitorsfromdreams: Thanks! I'm excited, too! And, yeah, I'm definitely sending him a review copy.

@Cap_H: Great advice; thanks for weighing in. Getting on RPS would be killer. I'll make sure to send them a review copy, as well as other major sites, even if it might be a bit of a moonshot.

June Update: Special RMN Edition

Ooh, you're both great candidates! I was thinking about starting a Discord group (well, I was thinking Skype, but I'm open to whatever) once I've got all the playtesters together. I've only used Discord a little bit, but is that the best option for this kind of thing?

school_lunch.png

It might be kind of late in development for this, but you might consider putting shadows on objects/sprites so they're better anchored to the ground. I like the posters a lot, by the way, especially the food 4brains one--they make the cafeteria feel more authentic.

I'm here to ketchup (and other possible puns)

Mustard you glad I didn't say banana?

What are you thinking about? (game development edition)

You can set up a common event that plays at the end of each turn, checks each enemy/character if they have the state applied, then force an action that does whatever kind of damage you want (e.g. a fixed integer or a variable). You can do the calculations for the variable within that common event.

[RMVX ACE] Games with a dynamically changing landscape?

You can also use the "change tileset" command and have a bunch of similar tilesets that only change what you need.

Do video games exist?

In the future, the artifacts of our culture will be fragments of electricity.

Babby's First Gam

Warning: this conversation is about more than this screenshot or this game; it's just an example at this point.

Without citations or any mention of rips, most people are going to assume that the image is pixeled from scratch. You can't assume the audience will ask what the source is if they don't know that you're using a source, and you shouldn't be surprised that the people who do notice the source call you out for stealing something and passing it off as your own (regardless of your intentions).

Also, if you do have rips from dozens of games, as long as you're saying that you're using rips and you include a full list in your credits, then that seems fine. It's not like there are real rules of etiquette for this kind of thing.

Again, I don't care about using rips, but this is a pretty silly thing to get indignant about.

Babby's First Gam

Posting your sources after you post your screenshot seems like an intellectually honest way to go about it that also wouldn't denigrate the time/effort you put into this. You would just be making your process more transparent.

For the record, I don't mind that you used rips and didn't source them, I'm just suggesting a way to avoid having these same arguments.

April Update

Thanks, ya'll! I am probably going to see if I can get one or two people from the forums to help me testplay when the time comes. I'll make a post about it to gauge interest, but it'll probably be June/July so I can give myself time to get a few full playthroughs in first.