New account registration is temporarily disabled.

INDRA'S PROFILE

Indra
YOU ARE BEING TOO AGGRO
11514
Hallo, I make games.
I'm a mapper/writer and try to escape all other aspects of dev as much as I can.
My pastimes include consuming unhealthy amounts of manga, yaoi pr0n and begging people to work with me so I don't have to event or do gameplay.

Also expect HOARDS of typos from me. And rants. Much typoed rants.
In Search of Immortality
The Alchemy Guild sends an expedition to retrieve the Elixir of Immortality from the sage Tarneu's tomb.

Search

Filter

All Hallows' Event

author=kentona
I believe I can fly.

Your belief is irrelevant. Gravity will show your non-flying ass the TRUTH: YE CANNOT FLY RAW.
(Planes and dreams and shitz don't count >I)

All Hallows' Event

Actually I did say the concept was good but it needed work, and I went on to say WHAT needed work instead of, say: "THIS JUST SUCKS".
I mean, I was way harsher on other games that didn't need as much work in the list and they certainly aren't flaring up like this. If you get so...agitated? over this kind of criticism, well, ok. I will say nothing if you prefer. Not wanting feedback is in your rights, I guess.
But I'd be thankful if you could cool down a bit (you're coming off a bit strong, and I think I was mild enough. If I offended you: it wasn't my intent (fuck, I actually tried to tone shit down, which is why I'm surprised).

Also, I will NOT LIE. You cannot fly on potential or ideas only. Everyone has great ideas and potential, but players can only see the EXECUTION.

All Hallows' Event

author=NecromireGames
@Indra Okay guys I have had comments on my game Lakewood story...I made that game months ago when I started with rpg maker vx ace and here are my opinions.


Uh...so you broke the rules? The game had to be made THIS MONTH, not before :O

As for your other comments: harsh criticism is what you will NOT get (probably) from friends, so...learn to roll with the blows.
It hurts, but you REALLY, REALLY need to learn to see past the hurt into the actual feedback if you want to get anywhere as a game developer.
All of us have been thrashed and felt hurt or whatever by criticism. I already put mine as gentle as I could manage, but don't try to hide behind excuses like "even AAA games do this!". And by the way, even AAA games make terrible choices all the time, so that's not even a valid excuse.

Or don't listen to me. That's fine. I may be too harsh, or you may think differently. It's always up to you how to take feedback.

All Hallows' Event

So I played (or tried to) all the games. Here's my brief (or not, depending) notes o them. (I'm obviously not playing DMN, no way that review wouldn't be biased XD)

The only games I felt I liked enough to vote were Jack's Eve and FOMAMA. I initially liked Wine and Roses but as it went on I kinda got annoyed. (Full records below).

Wine and Roses
Ok, so I beat this thing, I have way too many notes on it so ff. Will try to summarize.
The good:
-Engaging combat system. (at least at the beginning) and combat mechanics. Combat is fun ad strategic enough that its not just attack mashing.
-Fun gameplay…for the first half hour or so (after that it gets repetitive, since there’s no CHANGE or any other plot).
-I honestly had fun with the game at first. Really. But then its faults started to get to me.
-The hud and overall combat dynamic was pretty and felt slick. My one gripe about it was that the character selection “highlight” (a small red border) is a bit hard to see, and I lost quite a few turns and energy boosting the wrong ally at first.

The bad:
(If this seems long it’s because I’m bad at praise. Sorry. It’s not a BAD game, but the faults in it really take away from the experience).

-No intro or any context. Bad. It’s good that I get to jump right to the action, but no real context is given to me DURING THE GAME. Oh, the girls talk about random stuff when they find stuff, but that says next to nothing.
-Only “plot” comes at random from finding skills. This would be ok if I could review them later, but most of the time I have absolutely no idea of what they’re going on about, since, you know, NO CONTEXT. Why am I even there? No one really says.
-Too much terminology not explained. Helenists? Moe..wat? Are those area names? They never said, how am I supposed to know? Overall the plot is messy and doesn’t drive me forward.
-Characters never actually INTERACT, and this bugs me since I’m a dialog junkie. The TEXT was fine, no great errors there, when it wasn’t being cryptic, but not ONCE do we see characters talking to EACH OTHER.
-The mapping itself was ok, but some things made it annoying: one, some maps have nothing in them, and I don’t see the point. There are many instances where decorations and clutter are set BLOCKIGN the way instead of “to the side”, making navigation even more annoying that it already is.
-Walking speed in itself isn’t BAD, but when put next to the huge and empty areas it feels insufficient. For all the walking you have to do, it should be faster.
-Large, empty areas. Backtracking is a huge pain, and remember how to navigate the confusing ones without a map is just frustrating.
-No way to tell where you have monsters left over. Some kind of counter or reminder would have been nice.
-I am not really a big fan of this music for RM games, but it wasn’t hideously mismatching or anything (just not matching my personal taste)
-After a while, battles started losing its spice. Some were still entertaining, while others fell to the same routine. Exploiting status magic (in my case sleep) felt cheap in the end.
-Side to side to the repetitive battles are the impossible ones. Some fights were simply frustrating, not challenging. I understand some require you to come back, but understand navigating the castle is annoying enough I want to be DONE with each area and not return at all.
-The end is…unexplained. I killed the chaos lady really fast, and BAM, suddenly sprite change, no explanations, I close some gate (there was a gate? It was never really explained, whatever) and she says some stuff and then its over. Well…ok. It’s not interesting or satisfying. The favourite character is suddenly gone, none of the main cast say a SINGLE WORD. It feels simply dry and rushed.
-TOO MANY REFERENCES TO BLUE EXORCIST. Is this a fangame? I could have sworn none of this was in the actual manga, and it’s not even a fun joke or anything, there are WAY TOO MANY references to it, it kind of just annoys me.


Overall:
The gameplay starts well, loses most of its charm midway through. There is no plot to speak of.
The plot is entirely unsatisfactory. It explains nothing, it gives no character intereaction and the ending is pretty boring and wtf (in a bad way).

If the game balanced out some of the enemies, added some stuff such as a map or a “teleport to X area” and a reminder of where you left monsters, it would help inmensely. The combat SYSTEM was good, and it’s really a pity I got so tired of it by the end.
I’d say, no matter how “gameplay oriented” you are, fix that plot, or at least the ending.
With that, I’d have enjoyed the game heaps more, which is a pity, because I was having a lot of fun in the beginning.

Again, I feel like I’m bashing this to the ground. Partyly because the review got me all excited and I got disappointed by midway through. It could be a great game, but as it is, it lacks too much, especially in the way of plot, to me.

Also, I am aware many of my issues with the game could be due to time limitations. That’s fine. For a month effort, it was not a bad project, but it left me wanting something else.


FOMAMA – Libby
Nice, but lacks purpose. Some annoying parts like the sound effects going out with the rain; some nice touches, others less (some map gimmicks were a bit random). Also some trouble overall with passability being inconsistent.
It was, however, entertaining. I liked, but it was rather anticlimactic at the end. (Actually, both opening and ending were very rushed, though I understand the point of this type of game is the experience.)
Still one of the best games of the contest.


Jack’s Eve
After so many boring entries, this is SO.CUTE.
The sprites for the little sprits are soo cuuute. The gameplay is simple but engaging enough, I like it. It’s not a riot or the best thing ever, but it keeps me playing.
Dialog is good enough and flows naturally.
Woah the cute game ended up really…offputting XD Not in a bad way, I guess. It IS a Halloween game, so there’s that.
I liked this one! Music and graphics were nice, gameplay was good. I have no real complaints about it. As what it is, a small searching game, it’s nice. Not the best game ever, but a nice way to spend an hour or so. (Tho some of the repetition of going into rooms to see scenes felt a bit random sometimes).


Resident Evil
I’m not a RE fan, so most of the game references (except zombies) went over my head. I went my entire first time without knowing how to shoot (figures I had to load, fff) so it was sort of pointless.
Went back after end (so to speak) to shoot some zombies. Hit detection was pretty whimsical and it felt like a chore.
Nice ambience and sound effects, and cohesive graphics.


Console Hunt 2
The text screen at game start feels a bit ugly and slapped on (plus the text itself is a bit iffy).
Game starts well, having some decent ambience, but the cheap scares detract a lot form the experience, as well as some pretty annoying puzzles and having to fight the same eyeball enemy three or so times.
Puzzles ranged from ok to “I swear to god I’m putting this down if I don’t succeed THIS time” annoying. The timing (running) puzzle was especially infuriating and cheap.
Finished just to be over. End wasn’t particularly compelling or satisfying except for the whole “it’s over”.


Veil of Darkness
Those...faces and sprites are…um. Terrible.
I understand the point is to make things move fast, but the dialog is not making any sense, and it’s as unengaging as anything. If I wasn’t actively TRYING to play the games, I would not have bothered.
The mapping is…pretty bad. Tiles don’t match at all, structures are weird, decors are offputting. Music would be fine if it wasn’t so in your face and loud, and overall suddenly changing from room to room in a very cramped setting.
Uh…this game, I think, suffers from not knowing what it’s supposed to be. It’s obviously not a horror game, nor is it comedy. It’s just…there. It kind of lacks charm or any purpose, there’s not even a decent puzzle or mystery or anything, and that hurts it.


Candy Fangs
Ok right off the bat: WHAT IS UP WITH MY SQUAD XD Why do I have children and a pirate and a knight and old men?! O.O
Why is the hud and the music so good when the game is so weird, goddamn you XD
(That select arrow in battle isn’t from Halloween, it belongs to a disco RAVE x.x)
Combat animations feel very slick and nice, but combat itself feels…weird. I have no instructions or hints and just a bunch of items and people to use.
Finished one stage, discovered there was more and stopped. I refuse to play without some plot, oi ;m; (also I am very bad at figuring out wtf am I supposed to do in battles).


Festival of Souls
Start with cheery sow theme and a scrolly text…wake me up when its over.
What sort of name is KIRRIN when the brother is called GERAD for fucks sake.
And what’s with the INDIANT music now :/
Wtf is going on even. Stitcher? What? Did I sleep through something important? Cant even be arsed to ask the nice dragon, not interested :/
Aaand after using invisibility I can’t run anymore. Lovely.

The intro does an excellent job on not giving me any reason to play. It’s not engaging or interesting, the characters lack any charm, got hustled into talking with some dragon, got sent to gather spiders or whatever, shut off game due to being bored.

House of Horrors
You know what sucks? That a RM game tries to hijack itself into fullscreen.
NOT.COOL. Had to open up game and delete full screen script.
So…a hallway. Ok. It pings sounds and whatever. Aha. And now..uh?
It blacked out now? Ok, I can’t be bothered with this anymore. Next.


Lakewood Story
Ok I will be honest: this is terrible in many ways. I will try not to bash it too hard, but here are a few things you want to revise.
-The concept isn’t bad, but the execution is terrible. With heavy reworking, it could be a good game.
-The font is BAD BAD BAD. If your game is hard to read, you’re alienating your players.
-Maps are too dark. Not “spooky” dark, just “can’t see shit” dark.
-Some times can be inspected, some can’t. Either do one or the other, don’t mix them up. That’s breaking player habits. Either you tell me to check furniture without visual cues or NOT, but don’t make it random.
-Mapping is…bad. Maps are too large, exits lead to nowhere, passability is jacked up.
-The plot makes no sense, as it’s told by the characters. Dialogue and writing overall is very bad.
-You will lie on a bed in the middle of a bloody house where, in his own words “something is very angry?” (by the way, when did he establish it was a “something”? seems like he’s already talking like it’s a ghost).
-“I heard a young girl singing like a mind controrl singing so be careful”
-I can’t seem to save anywhere and I crashed, so I stopped playing.

Overall: as it stands, it’s bad. It could be a good game with some work and heavy fixing.


Not a chance of a ghost!
Uh…it’s a stealth game? Ok, did one stage…got bored :I
Not my type of game, sorry.


Slanderman’s Army
Ahaha is that a hockey mask dude? Ok sure whatever, it’s going to be one of those games XD Holy shit is that a techno vampire? Or is the slenderman thing? Welp, who cares :I
I was never really into this kind of game or have any knowledge/interest in slenderman, so I won’t play this, sorry.


They come
Font doesn’t show up and there’s no font folder. Can’t play.


Unwelcome Guest
I can’t find anything wrong with it, except that I’m suck and I haven’t even DONE anything besides pick up items and light a couple fires x.x
OK, I give up. I have absolutely no idea of what I’m supposed to do.


Will you ever return
It was okay, even fun, but the music and chaos got on my nerves a bit too much to continue playing after visiting a few rooms.


Mario’s Mansion
You know, I didn’t remember how BAD I was at Mario ;m;
But…Mario game. Sorry but I can’t really judge this, I can barely get past the first stage XD


Dead Moon Night

@Marrend: That is partly due to the fact that my mapping style for areas like caves and forests tends to be "narrow paths". I am not used to mapping with visual encounters, so that influences it.
That said, we already ripped out 90%of respawning, so encounters are basically the same you would get with a random non visible system.

@Dragonsfire: Only the first few battles should pose a problem: equip your mods correctly and you should have safe sailing (except for a couple bosses that may require some strategy).

@Clareain_Christopher: The "all these mods" is due to the agme being quite short. Had it been longer, we'd have been able to pan them out, but there's no whining about that now.
In my experience, once you hit a good build you only revise your mods if you get better versions of what you already use.

Also, the final boss was a bit mild for mostly everyone, but it's to be expected: by then your characters have their builds as completely monstrous settings, and we couldnt make the boss tailored to those people, since some will also not be too good at managing mods, making the final boss impossible. (So yeah, if enemies are easy, it's the game telling you your build works well.)

Also some of the things you listed are dev errors (typos and switch trouble? oops). We will prob release a fixed version at some point I guess.

@Deckillen: Just don't tell that to Morten. He prefers being called handsome. Cute is not manly enough for him. XD



SS6.png

author=Deacon Batista
The black areas look quite poor... whatever they are.


What exactly are you EXPECTING from holes in the ground? :I It's not like black space can (or even SHOULD) be decorated.
It's like saying the black space OFF THE MAP looks bland XD

Dead Moon Night

Oh shit, is that not fixed?
Well, I'm afraid thats an eventing error :I It flips a switch once it APPEARS once, so if you run, you can't meet him again.
I thought we had fixed it already, sorry OTL

CheckChapterThreeScreenshot1.jpg

Oh my god, what have tyou done to the poor girl...!
Just...just...editing does not work like that ;m; There is so much wrong with her I can't even begin.

Recoloring sprites doesn't work like that either...OTL

CheckChapterThreeScreenshot5.jpg

That face edit is...terrible :<

Dead Moon Night

Nah, of course they wouldnt be. Both Lorelai and in Search of Dragons were made BEFORE this. (but neither is compleye yet, so there will be references later).

The whole Arum universe is still young, making new games so they can set some references is the whole POINT.

And glad you lou liked the game! (Especially the ending XD)

We were aware of the mimic thing, but we wanted SO BADLY to get the sucker out the door we left it for the combat log OTL