KOOPAKUSH'S PROFILE


Avid video game developer
Fiend for RPG and Horror games
Drummer in a Death Metal Band
Lakria Legends
Become one with Fate, or forge your own destiny. When a planet is on the brink of extinction, will you become its savior, or its downfall?

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I really love this screen! You can feel the warmth of the lighting but also the worry of the dark, if that makes sense lol such a great shot, keep up the fantastic work! :D

Screenshot Survival 20XX

author=Giznads
Been a long time coming for this. Finally got around to editing some character portraits/busts.

Those are some clean ass busts man! I love the watercolor look, it meshes in really well with the grittiness of the game :D your screenshots never disappoint! Also, that background in the second shot is beautiful!

Shadow Seeker

author=Darken
Usually the problem isn't that the inventory is too small but that maybe the game isn't incentivizing using up resources or even not to pick them up. A lot of non-survival games encourage packrat behavior so you're largely fighting against common player psychology more than merely just QoL ideas. Storage chest is largely helpful but people will eventually complain of having to go back to the storage chest all the time so then there are other problems to deal with.

Haven't played the game yet but I'm interested in discussing inventory spaces... a lot.


Very valid points, and I definitely agree. I'm trying to find a good fine line between finding resources and having to expend them within time due to enemies, bosses, etc. I feel like by the end of the first boss in this game, a lot of your ammo and health resources get used which is good. I want the game to have this constant feel of feeling like your stocked up and having to use a lot of it only to have to scrounge for more, this keep the player on the lookout and it adds to the survival aspect.

Shadow Seeker


author=Ulevo
In short, I hope to improve this content, otherwise the game experience will be poor (Other aspects are good, there is nothing to fault)


Inventory slots are proving to be quite cumbersome and they fill up quickly I'm noticing. Usually when you find a key item, you'll have to use it soon right after so it'll free up space, you won't have to hold onto it for so long. Now, I wouldn't say you'd have to reload your file when your inventory is full, you can use a heal item or even have to waste some ammo, it isn't necessary but that'll prevent you from having to restart.

I will definitely look into making a more efficient way to manage your inventory and possible store and withdraw items!

Shadow Seeker

author=orange-
Looks really solid! I love the variety of mechanics in play here. I need to give the demo a try!

Nice to see people keep the RPG Maker horror torch alive!


Thanks, I'm glad you're liking what you're seeing. combat and mechanics is definitely the highlight in terms of the gameplay for the game! Yes, the Horror must always live on!

Shadow Seeker

author=OzzyTheOne
This game looks incredibly amazing and exactly like something I've been meaning to make if I weren't so lazy :O

I made sure to sub so I can follow the development of this amazing game as closely as possible, I absolutely love everything I see about it. Best of luck and may you make an amazing game KoopaKush!! Can't wait to play it!


Thank you very much for the kind words and support! :D I'm gonna try my best to make this an amazing game and experience :)

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Ha, definitely all inspired from the RE series, and thank you very much! I'm going to try my best :D

Shadow Seeker

author=KermexRPG
Okay, that basement part was great, the atmosphere there is beautiful with all those noises here and there, but... I can't kill the boss! That monster is too damn fast and I don't have time to prepare my gun and shoot him, I dunno, maybe I wasted a lot of resources killing everything in my way. xD


Ohh damn ha, initially I had him move one level slower, but it was too slow lol you could hit him like 5 times before he got to you making the fight incredible easy and less tense. Make sure to get a shot or two in and sprint away a good distance. Putting distance between you and the boss is the biggest factor here, also when he uses his stomp or charge move, that's the perfect time to shoot him since he's standing in place! Also, how much ammo do you have when you fight him? I'm more than sure I put enough ammo lying around everywhere to compensate for killing everything!

I really tried making this boss a bit difficult, so I'm glad to see it's working somewhat ha. Keep trying different strategies, and pray for Criticals! lol

DEMO is now out! :D

@Gizands
Ayyy you already know brotha'! I hope you get to try it out soon!

@Make_it_MagiK
Ahh, I'm excited for you to try it out too! Hopefully this game will take the load off of the college stress heh

@cradth
Thank you very much, that means a lot! <3

@Blind
I know, I got it out just in time! I'm glad to see you're enjoying how much it's shaping up! The full first chapter offers so much more content than the initial little playthrough you did :D

Shadow Seeker

author=Gretgor
Do you intend to add the drop box one day? I think it'd help a lot.

I'm definitely considering it, it shouldn't be too crazy and I can always copy paste the code in other safe rooms. I'll look into it!