KOOPAKUSH'S PROFILE
KoopaKush
3024
Avid video game developer
Fiend for RPG and Horror games
Drummer in a Death Metal Band
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Lakria Legends
@alominus
Whaat? Lol where did your character get stuck at? I've not heard of this happening, especially that early into the game XD
Whaat? Lol where did your character get stuck at? I've not heard of this happening, especially that early into the game XD
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@OzzyTheOne
Thanks a lot, glad they look good! :) the sewers definitely is gonna have a lot of detail and ambiance.
@Nobody13
Thank you very much! I appreciate that :)
@Giznads
Hell yeah man, I can't wait for you to see the second chapter. Ha the sewers gotta be the dankest of the dank
Thanks a lot, glad they look good! :) the sewers definitely is gonna have a lot of detail and ambiance.
@Nobody13
Thank you very much! I appreciate that :)
@Giznads
Hell yeah man, I can't wait for you to see the second chapter. Ha the sewers gotta be the dankest of the dank
Screenshot Survival 20XX
Working on a bit of the sewers portion of Shadow Seeker. This is gonna be a fun area designing I feel!
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author=OzzyTheOne
I really like that rat scurrying around, really adds to the atmosphere on top of everything else!
Thank you, felt like I was over detailing the rats a little bit, but I think they came out nice ha. There's more where that came from! :)
Hope to show even more progress soon
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[RM2K3] CBS - is it worth it?
Was reading the comments to the point of where I want to chime in lol. Honestly the question of if it's worth it or not is ultimately up to the user/developer. YOu know your strengths and limitations, sure you can use other engines, nothing wrong with that, or you can stay with rpg maker, once again nothing wrong with that!
I feel like what makes a CBS worth is the context and style of game, you can make almost everything work so long as you envision it and how it fits the game. :D Make no mistake, using rpg maker for action battle systems, is extremely tedious and I know other programs can do it a bit more efficiently as well. But, I love the rewarding feeling of being able to be as detailed as I can or want to be with my own game!
I feel like what makes a CBS worth is the context and style of game, you can make almost everything work so long as you envision it and how it fits the game. :D Make no mistake, using rpg maker for action battle systems, is extremely tedious and I know other programs can do it a bit more efficiently as well. But, I love the rewarding feeling of being able to be as detailed as I can or want to be with my own game!
AI/Partner System and Decision Making
@OzzyTheOne
Thank you very much for the continued support man, it means a lot and goes along way with the development of the project honestly.I just hope to impress and leave a great impression on people with this game :D it definitely is a labor of love, and I want that to show greatly!
Thank you very much for the continued support man, it means a lot and goes along way with the development of the project honestly.I just hope to impress and leave a great impression on people with this game :D it definitely is a labor of love, and I want that to show greatly!
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I agree with both of these comments. You never cease to amaze man! I love the well meshing of the tiles and lighting, you can really feel the abandoned, desolate ambiance. Keep on going on dude, I like that you can´t even tell that it´s on rm2k3 anymore ha :D