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LIGHTNINGLORD2'S PROFILE

The site owner spouts white supremacist garbage and the mods react to my concerns by laughing at me. I'm not going to put up with a toxic community like this anymore.

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Screenshot Survival 20XX

author=Tuomo_L
Here's some pretty ladies from my game.
<screenshots>


Any reason why 3 of 4 of these have boob window?

Pre-demo play testers?

I wouldn't mind doing some playtesting. Although I'm not really good at finding and replicating bugs and I can barely bring myself to do things wrong to test if it works out.

By the way, I'd want you to take a look at Ultima, Wizardy, Pool of Radiance and maybe even Final Fantasy 1, which were inspired by pen and paper RPGs by various degrees (PoR directly uses D&D rules and FF1 was at least heavily based on it).

How does one use a game design document for games made in RPG Maker?

It's pretty much a baseline for a simple story. You do have to do some worldbuilding, maybe introduce a few secondary characters or even have different villains and heroes across the narrative - but the conflict between hero and villain generally tends to be the centerpoint of an RPG.

How does one use a game design document for games made in RPG Maker?

I don't think you should use a GDD if you're just getting started. You should do such documents if you want to develop AAA games and need to get a publisher to fund you. A simpler approach would be taking a story structure and building your game plot around that. These questions should help you flesh out the plot:

1. Who is the hero?
2. What does your hero try to accomplish?
3. Why would someone like the hero?
4. What is the worst part of the hero?
5. Why is that person the hero and not someone else?

6. Who is the villain?
7. What does your villain try to accomplish?
8. Why would someone hate the villain?
9. How does the villain get others to sympathize with them?
10.What makes the villain a threat?

Creator handicap during play testing

author=LockeZ
How much you want to handicap yourself while testing it depends on how hard you want the game to be. If you're marketing it as a hardcore game that requires expert skill level and total mastery of the game mechanics to beat, you shouldn't handicap yourself at all; in fact you may even want to assume that the player is better than you are, and cheat a little to make up the difference. If you're trying to make a game that's suitable to be someone's first video game ever, you should cover up the outer 80% of your screen with pieces of paper taped to your monitor, and also rig some keyboard macros to randomly push the wrong button for every fifth button press, and also be super duper shitfaced drunk.


How would you test intuitiveness, though? If I make a tricky boss fight, I might have an easier time than my players despite a stat disadvantage because I know exactly how the boss behaves and what's the (possibly) optimal equipment to take them on. A different player may need a while to figure out how to challenge this.

Describe the above poster's avatar in a 5-word sentence.

Purple Hair does not approve

The official English 2k3 version is out!

author=Mason_Wheeler
Liberty, you're losing more and more credibility with every post, because by pushing the "theft" line, you're associating yourself with the sleazy types who tried to push stuff like SOPA on us. Remember the first rule of holes: when you find yourself in one, stop digging.

Copying is not theft. It's so simple that even a child could understand it, literally.


Basically part of what I said - the only reactions to piracy tend to be apathy or gross exaggeration. I can't identify with either.

The official English 2k3 version is out!

Technically, software piracy is a type of fraud rather than theft as no property is lost by the makers. Stealing actual physical copies would be theft.

Still, I don't like pirating software either way - the only time where I can turn a blind eye is when there's no legal way of obtaining the software. In fact, it was likely that RPG Maker 2000 being pirated resulted the newer makers to be localized in the first place!

I generally don't want to take a side, though - when people talk about piracy, they'll either dismiss it as completely fine or go insane lengths to prevent/punish it.

Help Me Make a Game! (Needed, Scripters, Composers, Artists)

Not only did I write this article now, it's accepted.

How would YOU survive the Zombie Apocalypse

I think it's easier to cover up a zombie outbreak than a nuclear strike on a densely populated city.