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LightningLord2
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The site owner spouts white supremacist garbage and the mods react to my concerns by laughing at me. I'm not going to put up with a toxic community like this anymore.
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Does Anyone Know Stuff about Guns (or Baseball Bats)?
Does Anyone Know Stuff about Guns (or Baseball Bats)?
Does Anyone Know Stuff about Guns (or Baseball Bats)?
If you want a funny anecdote for baseball in your game, here's what happens if a pitcher throws the ball at 90% light speed.
Does Anyone Know Stuff about Guns (or Baseball Bats)?
A few gun facts:
1. Real life guns fire much, much farther than they do in most FPSes. Even the classic close range shotgun is still accurate at 500 feet distance - about the length of a baseball court.
2. Guns are heavy - for an untrained person, holding a weapon such as a rifle is quite difficult and aiming is all but impossible.
3. Ammo is very specialized - because guns have different sizes and clip shapes, you'll need different kinds of ammo. Modern guns usually bundle clips into magazines to make them fire out rapidly and make reloading easier (but it's more costly since you lose any bullets in the clip you didn't fire). Only old weapons like Tommy Guns load bullets individually. However, having different bullet types for the same gun is plausible.
4. Guns usually don't go out of their way to increase firepower - having stronger bullets tends to result in such high recoil that it's not only impossible to hit anything, but also risks breaking the wielder's arms if fired. There's a reason you have a second projectile in a bazooka.
5. Silencers aren't as overpowered as one might think - The gun is still quite loud if using one. However, it alters the sound to something that might not be recognized as a gunshot. A small obscure fact is that using a suppressor also reduces the gun's recoil.
1. Real life guns fire much, much farther than they do in most FPSes. Even the classic close range shotgun is still accurate at 500 feet distance - about the length of a baseball court.
2. Guns are heavy - for an untrained person, holding a weapon such as a rifle is quite difficult and aiming is all but impossible.
3. Ammo is very specialized - because guns have different sizes and clip shapes, you'll need different kinds of ammo. Modern guns usually bundle clips into magazines to make them fire out rapidly and make reloading easier (but it's more costly since you lose any bullets in the clip you didn't fire). Only old weapons like Tommy Guns load bullets individually. However, having different bullet types for the same gun is plausible.
4. Guns usually don't go out of their way to increase firepower - having stronger bullets tends to result in such high recoil that it's not only impossible to hit anything, but also risks breaking the wielder's arms if fired. There's a reason you have a second projectile in a bazooka.
5. Silencers aren't as overpowered as one might think - The gun is still quite loud if using one. However, it alters the sound to something that might not be recognized as a gunshot. A small obscure fact is that using a suppressor also reduces the gun's recoil.
New here..list me most Fu$%d up and surreal games?
Undertale may also be a thing - it's stylistically similar to Earthbound. Advertised as the game where you don't have to kill anyone.
New here..list me most Fu$%d up and surreal games?
What do you think of when you hear "RPG Maker"?
New here..list me most Fu$%d up and surreal games?
The game doesn't have horrific things from what I can tell, but it's really wierd in its overall design.
Final Fantasy: Sky Warriors
400 Years before the Warriors of Light or 400 Years before Chaos? You should be more specific about this.














