LOCKEZ'S PROFILE

LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
The Unofficial Squaresoft MUD is a free online game based on the worlds and combat systems of your favorite Squaresoft games. UOSSMUD includes job trees from FFT and FF5, advanced classes from multiple other Square games, and worlds based extremely accurately upon Chrono Trigger, Secret of Mana, and Final Fantasies 5, 6, and 7. Travel through the original worlds and experience events that mirror those of the original games in an online, multiplayer format.

If a large, highly customized MUD, now over 10 years old and still being expanded, with a job system and worlds based on some of the most popular console RPGs seems interesting to you, feel free to log on and check it out. Visit uossmud.sandwich.net for information about logging on.
Born Under the Rain
Why does the jackal run from the rain?

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help with a bug rpg maker XP

How do these steps work? I assume it's more complicated than just a teleport when you step on a tile?

What are you working on now?

That screenshot is amazing, Billwilliams. I would play the hell out of that game.

Jakester: Seems fine overall. I've never seen such zigzaggy fences in real life, but that's minor. In future towns you could move everything closer together and it would take less time to finish.

Error when testing my own game

post=201987
Did you delete anything from the database? That can sometimes call an error if an event calls a battle animation or something. If so, try increasing the amount of items/skills/animation/etc to about 500.


I don't think this is it, because the game crashes as soon as it starts. If an event caused it, the game wouldn't crash until it got to the event. The problem has to be in the database. Though I guess it could be in an event that starts automatically as soon as you begin the game, if there is such an event. (Check common events also.)

What are you working on now?

Making a familiar map. This is for a new project. Hopefully the screenshot speaks for itself.

I'm trying to get it as perfect as possible, though I can't really bring myself to care about the eight different near-identical dense forest tiles.

Error when testing my own game

RM Tool didn't crash before, but does now? Wow. I got nothing left.

Try uploading your game to Megaupload or something and posting a link to it in this topic. I'm out of things to tell you to try. Maybe if I can see the game, something will stand out as obviously problematic to me. (If you still have it, upload the version that doesn't include all the RTP files. I have those already, and they are big files that take up a good chunk of megabytes. But no big deal either way.)

Making a custom font

Okay, so I found a font that is the one used in Chrono Trigger. I want to use it in my RMXP game. But the problem is, it's not a real font file. It's just a series of .bmp pictures designed for use in a program called Bitmap Font Writer.

I want to create a real font, one that can be used in RPG Maker. Can anyone recommend a program that would be good for creating a font that I already have bitmap images of? I downloaded High-Logic Font Creator, but it is indecipherable and doesn't seem to let me paste in bitmaps. I am okay with ending up with a crappy monospaced font.

Alternately, if anyone has a proper Chrono Trigger font lying around, that would save me a ton of work. But I couldn't find one on google.

Error when testing my own game

Well okay, you have the RTP installed, right? Your game probably uses a lot of RTP files. These are the graphic and sound files that come with RPG Maker. You don't have to import these RTP files into your game, as long as the RTP is installed. But importing them all will probably make your life a little easier, and will also let you distribute your game to people who don't have the RTP installed. So here's how to do that.

- Find the RTP folder. It's probably C:\Program Files\Enterbrain\RPG2003\RTP
- Make a copy of it.
- Copy and paste your entire game into the copy of the RTP folder. Overwrite any files that already exist.
- Done! This is now your game folder.

Now you can open that folder as a game in RPG Maker 2003. It's your game, the same as before, but with all the RTP files imported. If it still errors, run RMTool and see if it still says you're missing anything.

(RM2K3) I can't get my dynamic day/night cycle to work.

I've never been awake before 10 AM so I wouldn't really know I guess. Pretty sure dawn is orange though, at least on TV.

What are you working on now?

post=201419
and force you to click past a grayed out Escape command at the beginning of each battle
There is a patch for this somewhere, and you can show enemy names by using status-effects!

I thought there must be one so I spent over an hour looking on this site, RPG Revolution, and google but couldn't find anything of the sort. But at this point it doesn't matter.

Giving every enemy a status effect that displays its name sounds kind of tedious and awful though. Not to mention that I hate the controls for selecting a character before each turn, and it still doesn't show max MP. If my choices are "don't show max HP" or "don't show max MP, have more annoying controls, and spend several hours mucking with shoddy workarounds" I think I'd rather just leave battles as traditional style.

At this point I think I should just accept that RM2K3 is awful, and move on to my RMXP game. If there are things that are my fault, I don't mind fixing them, but something that is the engine's fault is a lost cause at this point.

(RM2K3) I can't get my dynamic day/night cycle to work.

I don't think the sun is blue during dawn. I think it's the same color as dusk.

Pretty sure the only time I've ever seen a blue tint outside is underwater, or during an alien invasion.