MARREND'S PROFILE
Life is a story. Which is the one that defines you?
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Heaven's Gate MZ Review
I was legitimately surprised with some of the other entries into the Trials of MZ event. I certainly wasn't winning any prizes (that went to JustAShyDoge), but, I was mostly happy with this. I'd probably be happier if there wasn't a "no scripts/plugins outside of the event command" rule, but, I think I managed around it okay-ish.
As for the New Game+ idea, that was mostly to see what would need to happen under the hood for such a system to work. Like, sure, retaining levels and money between "runs" (out of a lack of a better term) is easy, but, I wasn't 100% sure about how easy it would be to reset the game switches, or self-switches (if I even used any this game).
As for the New Game+ idea, that was mostly to see what would need to happen under the hood for such a system to work. Like, sure, retaining levels and money between "runs" (out of a lack of a better term) is easy, but, I wasn't 100% sure about how easy it would be to reset the game switches, or self-switches (if I even used any this game).
Chance Encounter Review
I almost forgot this game existed. Given the game that came after this in gamepage ID, I probably could have just waited on an attempt to make a game with these characters, and maybe have made a better game? Hrm.
All that aside, thanks for playing!
All that aside, thanks for playing!
Weird Dreams Review
In hindsight, I agree that this game was not very well executed, or even good. I was still relatively new to the site back then, and trying to get my footing.
ArcoMage Ace Review
Wonderful World!
On the very good chance I cannot get back to my entry before the event ends, I've submitted the demo that I released in reference to this blog.
[RM2K] RM2k to Level 100....Kind of.
author=Dyluck
Why would you not just properly rebalance the exp curve and stats of the original actors
This is what I'm wondering. Like...
I am having a problem, where my characters in my game are already near 50 and it's only like 30% in, maybe.
...what EXP curve does your characters have, and what EXP rewards are you giving your enemies/quests/whaever that a player can achieve level 50 after playing ~30% of the game? Is there an item/equipment that doubles EXP rewards in the early game provided as an exploit that you're using that players may (or may not) find/use?
[RMVX ACE] character has skill that is not on his skill list.
Wonderful World!
Well, I could get to a place where the game could end, and could call it complete. Perhaps even with rainbow text. If it ends at that point, there would be only one scene left unimplemented. Maybe two? However, if there is anything slowing me down, it's the process of making maps. I think there might be six or so maps left though, so, there would be that!
[RMVX ACE] Making Certain Weapons need a certain accessory to use them in battle
Off the top of my head, you could make it so that weapons that use a certain type of caliber bullets would be their own weapon type. At which point, the accessories would grant a feature that allows the use of weapons related to that caliber. For an example, the "9mm Bullets" accessory would have a feature that allows the use of a 9mm Handgun and a 9mm SMG. The 12-Gauge would likely allow the use of a Shotgun, maybe also a Double-barreled Shotgun?
I would further suggest using MP as ammo, and attaching the appropriate amount of ammo the gun would have as a bonus to Max MP on the guns. Though that decision might depend on the context of your game. For what it's worth, I once made this game, which replaced MP with ammo, and stripped the standard "attack" and "guard" options from the combat menu that you might find useful?
I would further suggest using MP as ammo, and attaching the appropriate amount of ammo the gun would have as a bonus to Max MP on the guns. Though that decision might depend on the context of your game. For what it's worth, I once made this game, which replaced MP with ammo, and stripped the standard "attack" and "guard" options from the combat menu that you might find useful?














