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Mapping Contest 2k3
Getting worked up over a pillar, I think we need to just enjoy the maps...(I agree with jude).
I wouldn't go near trying to make anything with this tileset, not only because it's awful, but I prefer the contests where there are no limitations and you can create whatever comes to your imagination (like jpc maps). But I think some people have managed to make things look decent. The cropped look of BM's was a great way to include just enough color variation as well as leaving enough imagination for someone to think about what the rest of the map is like, and also probably to hide his disgust for the tileset.
Really, who made this tileset. There are so many things wrong with it.
I wouldn't go near trying to make anything with this tileset, not only because it's awful, but I prefer the contests where there are no limitations and you can create whatever comes to your imagination (like jpc maps). But I think some people have managed to make things look decent. The cropped look of BM's was a great way to include just enough color variation as well as leaving enough imagination for someone to think about what the rest of the map is like, and also probably to hide his disgust for the tileset.
Really, who made this tileset. There are so many things wrong with it.
Forever's End
I played this, and my thoughts are the same as ghost. The last few pages of this game page are pretty deplorable, though. It makes you wish you had more control over your own pride and work.
I believe the potential lies in nicob more so than forever's end. I hope that doesn't come across as insulting. There are issues with this game that took shape from an evolving game developer. The difference in quality between the beginning of the game and a few hours in show this. At this point, it would be better for nico to keep on going, rather than trying to go back and fix his past mistakes. I've said this before, but a game tends to get messy when its been in production for a long time. I've even gone as far to say that there is an actual time limit on production for a persons game simply because of the quality difference you'll see over the course of 1-2 years. I think this is an example of that...
Happy gaming everyone!!
I believe the potential lies in nicob more so than forever's end. I hope that doesn't come across as insulting. There are issues with this game that took shape from an evolving game developer. The difference in quality between the beginning of the game and a few hours in show this. At this point, it would be better for nico to keep on going, rather than trying to go back and fix his past mistakes. I've said this before, but a game tends to get messy when its been in production for a long time. I've even gone as far to say that there is an actual time limit on production for a persons game simply because of the quality difference you'll see over the course of 1-2 years. I think this is an example of that...
Happy gaming everyone!!
Alex Unleashed - Short
Another DBS veteran. Not to mention a nice sprite artist. You are welcome here, ranmaster. Good to see you again!
crystalsasg.png
RM2k3 Sound Glitch
This is an extremely vague problem. It could be a problem with rm2k3, but are you sure it's not your computer? If other people have your game, have they experienced this? If you have a spare computer or laptop, try your game on there. If not, I would suggest sending your game to a few testers to see if they also experience this.
A Mapping contest!
It shouldn't matter what technique you use, since art is subjective. Your idea may not correlate to another persons, but that doesn't mean it's wrong or unfair! Parallax mapping vs. pretty 16x16 tiles, outside program or not...it does not matter. Good map design elements do not discriminate! :)