NEVERSILENT'S PROFILE
- Silence is silver, speaking is golden -
Character Profile:
Strength: 10
Dexterity: 7
Constitution: 9
Intelligence: 18
Wisdom: 15
Charisma: 11
Skills:
- Eventing: +9
- Storytelling: +5
- Puzzle Creation: +5
Proficiencies:
- RPG Maker XP: +6
- RPG Maker VX Ace: +2
- RPG Maker 2003: +1
Description: Human Male Nerd
Alignment: Lawful Good
Background: German Student of English
Personality Traits: Talkative, Enthusiastic, Idealistic
Ideals: The well-being and happiness of the living beings is all that matters. Every single action we take has an impact on ourselves and our surroundings, so we are obliged to take our decisions responsibly.
Flaws: I have very high and sometimes unrealistic expectations of myself and of people in general. I am extremely prone to procrastination.
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Loyal Master of the Wind fan!

Mia & Amalie will save us all!
Obey the Tezkhra!
Damsels of the world, join the Mayhem!
Proud member of the Flowey Fan Club.
Character Profile:
Strength: 10
Dexterity: 7
Constitution: 9
Intelligence: 18
Wisdom: 15
Charisma: 11
Skills:
- Eventing: +9
- Storytelling: +5
- Puzzle Creation: +5
Proficiencies:
- RPG Maker XP: +6
- RPG Maker VX Ace: +2
- RPG Maker 2003: +1
Description: Human Male Nerd
Alignment: Lawful Good
Background: German Student of English
Personality Traits: Talkative, Enthusiastic, Idealistic
Ideals: The well-being and happiness of the living beings is all that matters. Every single action we take has an impact on ourselves and our surroundings, so we are obliged to take our decisions responsibly.
Flaws: I have very high and sometimes unrealistic expectations of myself and of people in general. I am extremely prone to procrastination.
-------------------------



Loyal Master of the Wind fan!


Mia & Amalie will save us all!
Obey the Tezkhra!

Damsels of the world, join the Mayhem!

Proud member of the Flowey Fan Club.
The Book of True Will
When world views collide, a visit to a childhood friend quickly escalates. Follow an unlikely team of adventurers in this character-heavy puzzle RPG.
When world views collide, a visit to a childhood friend quickly escalates. Follow an unlikely team of adventurers in this character-heavy puzzle RPG.
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What are you thinking about right now?
♪ Er is er één jarig, hoera, hoera... ♪
Happy birthday, Jeroen! Say goodbye to your childhood and enter the world where you are considered an "adult".
That doesn't mean you can't simply still act like a child whenever you want, though. Enjoy!
Happy birthday, Jeroen! Say goodbye to your childhood and enter the world where you are considered an "adult".
That doesn't mean you can't simply still act like a child whenever you want, though. Enjoy!
Sunken Spire Review
You're welcome. I'm glad you liked the review, and I'm even more glad to hear you plan on updating the game. I will edit the Review accordignly when that happens, because I'd be happy to give Sunken Spire an even higher score. I've been critical about some points, but know that I am actually a big fan of your work and think your games are extraordinary in many ways.
Thanks for replying, and keep up the good work!
P.S.:
Thanks for replying, and keep up the good work!
P.S.:
Am I correct to think it was no coincidence that the vampire girl was named "Gabriella"?
Statisticians of the Galaxy
author=TungerManU
Right now I'm interested in going back to all the old unnoticed games and review as many of them as possible. Because, who's the one to do that if not me?
Don't forget me! I'll gladly help you on your noble quest.
Yeah, it's probably not much I can do, but maybe better than nothing.
The Mess-up A Wish Foundation
Wish granted. You are now the proud owner of 27 bucks - 27 male deer, that is. They now take up all the space in your house, annoy you with their constant loud bellowing and tend to run around panicking whenever you approach them, thereby wreaking havoc in your home.
At least you still have your 32 cents to enjoy. Though since you live in America, it's not like they are of much use to you, because they are european cents...
I wish people would stop fighting over ridiculous little disagreements.
At least you still have your 32 cents to enjoy. Though since you live in America, it's not like they are of much use to you, because they are european cents...
I wish people would stop fighting over ridiculous little disagreements.
Fundamental RPGology
All right. I've designed the playable characters and their skills. Now all that's left to do is balance the stats. And design the enemies that can be fought. Oh, and maybe actually create the whole battle system in RPG Maker.
Pff. Peanuts, right?
Pff. Peanuts, right?
The Mess-up A Wish Foundation
What are you thinking about right now?
Silence is not an option.
Seriously though, nhubi, what's stopping you from just taking a break and going to sleep for a while? Nobody benefits from you being all tired and in a bad mood. (At least, I hope so.)
Seriously though, nhubi, what's stopping you from just taking a break and going to sleep for a while? Nobody benefits from you being all tired and in a bad mood. (At least, I hope so.)
The Featured Game Thread
A game by the creators of Painted Heart was already featured last month, so that would be a bit overkill in my opinion. I'd be okay with Sunken Spire, and Remnants of Isolation is quite nice, too. Alternatively, I'd support It'll Look Great On Your Résumé as well.
I haven't played Sunset over Imdahl (yet), but as far as I heard, it sounds like a very solid game. Probably not a bad choice either.
I haven't played Sunset over Imdahl (yet), but as far as I heard, it sounds like a very solid game. Probably not a bad choice either.
Fundamental RPGology
@facesforce: Simply create an animation in the database whose only effect is to make the target flash red, then use the "Show Animation" event command to play it whenever an enemy takes damage.
I hope this helps.
I hope this helps.
Have you learned English while developing games on RM?
Among other things, I'm studying English at university, so I like to think my English was acceptable already. While "internet language" is not necessarily helpful, I found most people on RMN to be quite versed when it comes to the use of language. Now, I wouldn't say game making or being active here has directly improved my (theoretical) knowledge of English as such a lot. However, it definitely helped me practice my active use of English, and that's a very important step towards understanding a language as well.














